/** * Licensed to the Apache Software Foundation (ASF) under one * or more contributor license agreements. See the NOTICE file * distributed with this work for additional information * regarding copyright ownership. The ASF licenses this file * to you under the Apache License, Version 2.0 (the * "License"); you may not use this file except in compliance * with the License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package org.apache.hadoop.hbase.chaos.factories; import org.apache.hadoop.hbase.chaos.actions.UnbalanceKillAndRebalanceAction; import org.apache.hadoop.hbase.chaos.monkies.ChaosMonkey; import org.apache.hadoop.hbase.chaos.monkies.PolicyBasedChaosMonkey; import org.apache.hadoop.hbase.chaos.policies.PeriodicRandomActionPolicy; import org.apache.hadoop.hbase.chaos.policies.Policy; public class UnbalanceMonkeyFactory extends MonkeyFactory { /** How often to introduce the chaos. If too frequent, sequence of kills on minicluster * can cause test to fail when Put runs out of retries. */ private long chaosEveryMilliSec; private long waitForUnbalanceMilliSec; private long waitForKillMilliSec; private long waitAfterBalanceMilliSec; @Override public ChaosMonkey build() { loadProperties(); Policy chaosPolicy = new PeriodicRandomActionPolicy(chaosEveryMilliSec, new UnbalanceKillAndRebalanceAction(waitForUnbalanceMilliSec, waitForKillMilliSec, waitAfterBalanceMilliSec)); return new PolicyBasedChaosMonkey(util, chaosPolicy); } private void loadProperties() { chaosEveryMilliSec = Long.parseLong(this.properties.getProperty( MonkeyConstants.UNBALANCE_CHAOS_EVERY_MS, MonkeyConstants.DEFAULT_UNBALANCE_CHAOS_EVERY_MS + "")); waitForUnbalanceMilliSec = Long.parseLong(this.properties.getProperty( MonkeyConstants.UNBALANCE_WAIT_FOR_UNBALANCE_MS, MonkeyConstants.DEFAULT_UNBALANCE_WAIT_FOR_UNBALANCE_MS + "")); waitForKillMilliSec = Long.parseLong(this.properties.getProperty( MonkeyConstants.UNBALANCE_WAIT_FOR_KILLS_MS, MonkeyConstants.DEFAULT_UNBALANCE_WAIT_FOR_KILLS_MS + "")); waitAfterBalanceMilliSec = Long.parseLong(this.properties.getProperty( MonkeyConstants.UNBALANCE_WAIT_AFTER_BALANCE_MS, MonkeyConstants.DEFAULT_UNBALANCE_WAIT_AFTER_BALANCE_MS + "")); } }