/* * Copyright (C) 2011 eXo Platform SAS. * * This is free software; you can redistribute it and/or modify it * under the terms of the GNU Lesser General Public License as * published by the Free Software Foundation; either version 2.1 of * the License, or (at your option) any later version. * * This software is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this software; if not, write to the Free * Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA * 02110-1301 USA, or see the FSF site: http://www.fsf.org. */ package org.exoplatform.portal.mop.navigation; import java.util.Collection; import java.util.LinkedList; /** * A queuing implementation of the {@link NodeChangeListener} interface. * * @author <a href="mailto:julien.viet@exoplatform.com">Julien Viet</a> */ public class NodeChangeQueue<N> extends LinkedList<NodeChange<N>> implements NodeChangeListener<N> { public NodeChangeQueue() { } public NodeChangeQueue(Collection<? extends NodeChange<N>> c) { super(c); } public void broadcast(NodeChangeListener<N> listener) { for (NodeChange<N> change : this) { change.dispatch(listener); } } public void onAdd(N target, N parent, N previous) { add(new NodeChange.Added<N>(parent, previous, target)); } public void onCreate(N target, N parent, N previous, String name) { add(new NodeChange.Created<N>(parent, previous, target, name)); } public void onRemove(N target, N parent) { add(new NodeChange.Removed<N>(parent, target)); } public void onDestroy(N target, N parent) { add(new NodeChange.Destroyed<N>(parent, target)); } public void onRename(N target, N parent, String name) { add(new NodeChange.Renamed<N>(parent, target, name)); } public void onUpdate(N target, NodeState state) { add(new NodeChange.Updated<N>(target, state)); } public void onMove(N target, N from, N to, N previous) { add(new NodeChange.Moved<N>(from, to, previous, target)); } }