/******************************************************************************* * Copyright 2011-2013 Sergey Tarasevich * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. *******************************************************************************/ package org.getlantern.firetweet.util.imageloader; import android.graphics.Bitmap; import android.graphics.BitmapShader; import android.graphics.Canvas; import android.graphics.ColorFilter; import android.graphics.Matrix; import android.graphics.Paint; import android.graphics.PixelFormat; import android.graphics.Rect; import android.graphics.RectF; import android.graphics.Shader; import android.graphics.drawable.Drawable; import com.nostra13.universalimageloader.core.assist.LoadedFrom; import com.nostra13.universalimageloader.core.display.BitmapDisplayer; import com.nostra13.universalimageloader.core.imageaware.ImageAware; import com.nostra13.universalimageloader.core.imageaware.ImageViewAware; /** * Can display bitmap with rounded corners. This implementation works only with ImageViews wrapped * in ImageViewAware. * <br /> * This implementation is inspired by * <a href="http://www.curious-creature.org/2012/12/11/android-recipe-1-image-with-rounded-corners/"> * Romain Guy's article</a>. It rounds images using custom drawable drawing. Original bitmap isn't changed. * <br /> * <br /> * If this implementation doesn't meet your needs then consider * <a href="https://github.com/vinc3m1/RoundedImageView">RoundedImageView</a> or * <a href="https://github.com/Pkmmte/CircularImageView">CircularImageView</a> projects for usage. * * @author Sergey Tarasevich (nostra13[at]gmail[dot]com) * @since 1.5.6 */ public class OvalBitmapDisplayer implements BitmapDisplayer { protected final int margin; public OvalBitmapDisplayer() { this(0); } public OvalBitmapDisplayer(int marginPixels) { this.margin = marginPixels; } @Override public void display(Bitmap bitmap, ImageAware imageAware, LoadedFrom loadedFrom) { if (!(imageAware instanceof ImageViewAware)) { throw new IllegalArgumentException("ImageAware should wrap ImageView. ImageViewAware is expected."); } imageAware.setImageDrawable(new OvalDrawable(bitmap, margin)); } public static class OvalDrawable extends Drawable { protected final int margin; protected final RectF mRect = new RectF(), mBitmapRect; protected final BitmapShader bitmapShader; protected final Paint paint; public OvalDrawable(Bitmap bitmap, int margin) { this.margin = margin; bitmapShader = new BitmapShader(bitmap, Shader.TileMode.CLAMP, Shader.TileMode.CLAMP); mBitmapRect = new RectF(margin, margin, bitmap.getWidth() - margin, bitmap.getHeight() - margin); paint = new Paint(); paint.setAntiAlias(true); paint.setShader(bitmapShader); } @Override protected void onBoundsChange(Rect bounds) { super.onBoundsChange(bounds); mRect.set(margin, margin, bounds.width() - margin, bounds.height() - margin); // Resize the original bitmap to fit the new bound Matrix shaderMatrix = new Matrix(); shaderMatrix.setRectToRect(mBitmapRect, mRect, Matrix.ScaleToFit.FILL); bitmapShader.setLocalMatrix(shaderMatrix); } @Override public void draw(Canvas canvas) { canvas.drawOval(mRect, paint); } @Override public int getOpacity() { return PixelFormat.TRANSLUCENT; } @Override public void setAlpha(int alpha) { paint.setAlpha(alpha); } @Override public void setColorFilter(ColorFilter cf) { paint.setColorFilter(cf); } } }