/* * Copyright (C) 2013 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package org.getlantern.dynamicgridview; import android.animation.Animator; import android.animation.AnimatorListenerAdapter; import android.animation.ObjectAnimator; import android.animation.TypeEvaluator; import android.animation.ValueAnimator; import android.content.Context; import android.graphics.Bitmap; import android.graphics.Canvas; import android.graphics.Color; import android.graphics.Paint; import android.graphics.Rect; import android.graphics.drawable.BitmapDrawable; import android.util.AttributeSet; import android.util.DisplayMetrics; import android.view.MotionEvent; import android.view.View; import android.view.ViewTreeObserver; import android.widget.AbsListView; import android.widget.AdapterView; import android.widget.ListAdapter; import android.widget.ListView; /** * The dynamic listview is an extension of listview that supports cell dragging * and swapping. * * This layout is in charge of positioning the hover cell in the correct * location on the screen in response to user touch events. It uses the position * of the hover cell to determine when two cells should be swapped. If two cells * should be swapped, all the corresponding data set and layout changes are * handled here. * * If no cell is selected, all the touch events are passed down to the listview * and behave normally. If one of the items in the listview experiences a long * press event, the contents of its current visible state are captured as a * bitmap and its visibility is set to INVISIBLE. A hover cell is then created * and added to this layout as an overlaying BitmapDrawable above the listview. * Once the hover cell is translated some distance to signify an item swap, a * data set change accompanied by animation takes place. When the user releases * the hover cell, it animates into its corresponding position in the listview. * * When the hover cell is either above or below the bounds of the listview, this * listview also scrolls on its own so as to reveal additional content. */ public class DynamicListView extends ListView { private final int SMOOTH_SCROLL_AMOUNT_AT_EDGE = 15; private final int MOVE_DURATION = 150; private final int LINE_THICKNESS = 15; private int mLastEventY = -1; private int mDownY = -1; private int mDownX = -1; private int mTotalOffset = 0; private boolean mCellIsMobile = false; private boolean mIsMobileScrolling = false; private int mSmoothScrollAmountAtEdge = 0; private final int INVALID_ID = -1; private long mAboveItemId = INVALID_ID; private long mMobileItemId = INVALID_ID; private long mBelowItemId = INVALID_ID; private BitmapDrawable mHoverCell; private Rect mHoverCellCurrentBounds; private Rect mHoverCellOriginalBounds; private final int INVALID_POINTER_ID = -1; private int mActivePointerId = INVALID_POINTER_ID; private boolean mIsWaitingForScrollFinish = false; private int mScrollState = OnScrollListener.SCROLL_STATE_IDLE; /** * Listens for long clicks on any items in the listview. When a cell has * been selected, the hover cell is created and set up. */ private final AdapterView.OnItemLongClickListener mOnItemLongClickListener = new AdapterView.OnItemLongClickListener() { @Override public boolean onItemLongClick(final AdapterView<?> arg0, final View arg1, final int pos, final long id) { mTotalOffset = 0; final int position = pointToPosition(mDownX, mDownY); final int itemNum = position - getFirstVisiblePosition(); final View selectedView = getChildAt(itemNum); mMobileItemId = getAdapter().getItemId(position); mHoverCell = getAndAddHoverView(selectedView); selectedView.setVisibility(INVISIBLE); mCellIsMobile = true; updateNeighborViewsForID(mMobileItemId); return true; } }; /** * This TypeEvaluator is used to animate the BitmapDrawable back to its * final location when the user lifts his finger by modifying the * BitmapDrawable's bounds. */ private final static TypeEvaluator<Rect> sBoundEvaluator = new TypeEvaluator<Rect>() { @Override public Rect evaluate(final float fraction, final Rect startValue, final Rect endValue) { return new Rect(interpolate(startValue.left, endValue.left, fraction), interpolate(startValue.top, endValue.top, fraction), interpolate(startValue.right, endValue.right, fraction), interpolate( startValue.bottom, endValue.bottom, fraction)); } public int interpolate(final int start, final int end, final float fraction) { return (int) (start + fraction * (end - start)); } }; /** * This scroll listener is added to the listview in order to handle cell * swapping when the cell is either at the top or bottom edge of the * listview. If the hover cell is at either edge of the listview, the * listview will begin scrolling. As scrolling takes place, the listview * continuously checks if new cells became visible and determines whether * they are potential candidates for a cell swap. */ private final AbsListView.OnScrollListener mScrollListener = new AbsListView.OnScrollListener() { private int mPreviousFirstVisibleItem = -1; private int mPreviousVisibleItemCount = -1; private int mCurrentFirstVisibleItem; private int mCurrentVisibleItemCount; private int mCurrentScrollState; /** * Determines if the listview scrolled up enough to reveal a new cell at * the top of the list. If so, then the appropriate parameters are * updated. */ public void checkAndHandleFirstVisibleCellChange() { if (mCurrentFirstVisibleItem != mPreviousFirstVisibleItem) { if (mCellIsMobile && mMobileItemId != INVALID_ID) { updateNeighborViewsForID(mMobileItemId); handleCellSwitch(); } } } /** * Determines if the listview scrolled down enough to reveal a new cell * at the bottom of the list. If so, then the appropriate parameters are * updated. */ public void checkAndHandleLastVisibleCellChange() { final int currentLastVisibleItem = mCurrentFirstVisibleItem + mCurrentVisibleItemCount; final int previousLastVisibleItem = mPreviousFirstVisibleItem + mPreviousVisibleItemCount; if (currentLastVisibleItem != previousLastVisibleItem) { if (mCellIsMobile && mMobileItemId != INVALID_ID) { updateNeighborViewsForID(mMobileItemId); handleCellSwitch(); } } } @Override public void onScroll(final AbsListView view, final int firstVisibleItem, final int visibleItemCount, final int totalItemCount) { mCurrentFirstVisibleItem = firstVisibleItem; mCurrentVisibleItemCount = visibleItemCount; mPreviousFirstVisibleItem = mPreviousFirstVisibleItem == -1 ? mCurrentFirstVisibleItem : mPreviousFirstVisibleItem; mPreviousVisibleItemCount = mPreviousVisibleItemCount == -1 ? mCurrentVisibleItemCount : mPreviousVisibleItemCount; checkAndHandleFirstVisibleCellChange(); checkAndHandleLastVisibleCellChange(); mPreviousFirstVisibleItem = mCurrentFirstVisibleItem; mPreviousVisibleItemCount = mCurrentVisibleItemCount; } @Override public void onScrollStateChanged(final AbsListView view, final int scrollState) { mCurrentScrollState = scrollState; mScrollState = scrollState; isScrollCompleted(); } /** * This method is in charge of invoking 1 of 2 actions. Firstly, if the * listview is in a state of scrolling invoked by the hover cell being * outside the bounds of the listview, then this scrolling event is * continued. Secondly, if the hover cell has already been released, * this invokes the animation for the hover cell to return to its * correct position after the listview has entered an idle scroll state. */ private void isScrollCompleted() { if (mCurrentVisibleItemCount > 0 && mCurrentScrollState == SCROLL_STATE_IDLE) { if (mCellIsMobile && mIsMobileScrolling) { handleMobileCellScroll(); } else if (mIsWaitingForScrollFinish) { touchEventsEnded(); } } } }; public DynamicListView(final Context context) { super(context); init(context); } public DynamicListView(final Context context, final AttributeSet attrs) { super(context, attrs); init(context); } public DynamicListView(final Context context, final AttributeSet attrs, final int defStyle) { super(context, attrs, defStyle); init(context); } /** Retrieves the position in the list corresponding to itemID */ public int getPositionForID(final long itemID) { final View v = getViewForID(itemID); if (v == null) return -1; else return getPositionForView(v); } /** Retrieves the view in the list corresponding to itemID */ public View getViewForID(final long itemID) { final int firstVisiblePosition = getFirstVisiblePosition(); final ListAdapter adapter = getAdapter(); for (int i = 0; i < getChildCount(); i++) { final View v = getChildAt(i); final int position = firstVisiblePosition + i; final long id = adapter.getItemId(position); if (id == itemID) return v; } return null; } /** * This method is in charge of determining if the hover cell is above or * below the bounds of the listview. If so, the listview does an appropriate * upward or downward smooth scroll so as to reveal new items. */ public boolean handleMobileCellScroll(final Rect r) { final int offset = computeVerticalScrollOffset(); final int height = getHeight(); final int extent = computeVerticalScrollExtent(); final int range = computeVerticalScrollRange(); final int hoverViewTop = r.top; final int hoverHeight = r.height(); if (hoverViewTop <= 0 && offset > 0) { smoothScrollBy(-mSmoothScrollAmountAtEdge, 0); return true; } if (hoverViewTop + hoverHeight >= height && offset + extent < range) { smoothScrollBy(mSmoothScrollAmountAtEdge, 0); return true; } return false; } public void init(final Context context) { setOnItemLongClickListener(mOnItemLongClickListener); setOnScrollListener(mScrollListener); final DisplayMetrics metrics = context.getResources().getDisplayMetrics(); mSmoothScrollAmountAtEdge = (int) (SMOOTH_SCROLL_AMOUNT_AT_EDGE / metrics.density); } @Override public boolean onTouchEvent(final MotionEvent event) { switch (event.getAction() & MotionEvent.ACTION_MASK) { case MotionEvent.ACTION_DOWN: mDownX = (int) event.getX(); mDownY = (int) event.getY(); mActivePointerId = event.getPointerId(0); break; case MotionEvent.ACTION_MOVE: if (mActivePointerId == INVALID_POINTER_ID) { break; } int pointerIndex = event.findPointerIndex(mActivePointerId); mLastEventY = (int) event.getY(pointerIndex); final int deltaY = mLastEventY - mDownY; if (mCellIsMobile) { mHoverCellCurrentBounds.offsetTo(mHoverCellOriginalBounds.left, mHoverCellOriginalBounds.top + deltaY + mTotalOffset); mHoverCell.setBounds(mHoverCellCurrentBounds); invalidate(); handleCellSwitch(); mIsMobileScrolling = false; handleMobileCellScroll(); return false; } break; case MotionEvent.ACTION_UP: touchEventsEnded(); break; case MotionEvent.ACTION_CANCEL: touchEventsCancelled(); break; case MotionEvent.ACTION_POINTER_UP: /* * If a multitouch event took place and the original touch * dictating the movement of the hover cell has ended, then the * dragging event ends and the hover cell is animated to its * corresponding position in the listview. */ pointerIndex = (event.getAction() & MotionEvent.ACTION_POINTER_INDEX_MASK) >> MotionEvent.ACTION_POINTER_INDEX_SHIFT; final int pointerId = event.getPointerId(pointerIndex); if (pointerId == mActivePointerId) { touchEventsEnded(); } break; default: break; } return super.onTouchEvent(event); } @Override public void setAdapter(final ListAdapter adapter) { if (!(adapter instanceof DraggableAdapter)) throw new IllegalArgumentException("Adapter have to implement DraggableAdapter"); super.setAdapter(adapter); } /** * dispatchDraw gets invoked when all the child views are about to be drawn. * By overriding this method, the hover cell (BitmapDrawable) can be drawn * over the listview's items whenever the listview is redrawn. */ @Override protected void dispatchDraw(final Canvas canvas) { super.dispatchDraw(canvas); if (mHoverCell != null) { mHoverCell.draw(canvas); } } /** * Creates the hover cell with the appropriate bitmap and of appropriate * size. The hover cell's BitmapDrawable is drawn on top of the bitmap every * single time an invalidate call is made. */ private BitmapDrawable getAndAddHoverView(final View v) { final int w = v.getWidth(); final int h = v.getHeight(); final int top = v.getTop(); final int left = v.getLeft(); final Bitmap b = getBitmapWithBorder(v); final BitmapDrawable drawable = new BitmapDrawable(getResources(), b); mHoverCellOriginalBounds = new Rect(left, top, left + w, top + h); mHoverCellCurrentBounds = new Rect(mHoverCellOriginalBounds); drawable.setBounds(mHoverCellCurrentBounds); return drawable; } /** Returns a bitmap showing a screenshot of the view passed in. */ private Bitmap getBitmapFromView(final View v) { final Bitmap bitmap = Bitmap.createBitmap(v.getWidth(), v.getHeight(), Bitmap.Config.ARGB_8888); final Canvas canvas = new Canvas(bitmap); v.draw(canvas); return bitmap; } /** Draws a black border over the screenshot of the view passed in. */ private Bitmap getBitmapWithBorder(final View v) { final Bitmap bitmap = getBitmapFromView(v); final Canvas can = new Canvas(bitmap); final Rect rect = new Rect(0, 0, bitmap.getWidth(), bitmap.getHeight()); final Paint paint = new Paint(); paint.setStyle(Paint.Style.STROKE); paint.setStrokeWidth(LINE_THICKNESS); paint.setColor(Color.BLACK); can.drawBitmap(bitmap, 0, 0, null); can.drawRect(rect, paint); return bitmap; } /** * This method determines whether the hover cell has been shifted far enough * to invoke a cell swap. If so, then the respective cell swap candidate is * determined and the data set is changed. Upon posting a notification of * the data set change, a layout is invoked to place the cells in the right * place. Using a ViewTreeObserver and a corresponding OnPreDrawListener, we * can offset the cell being swapped to where it previously was and then * animate it to its new position. */ private void handleCellSwitch() { final int deltaY = mLastEventY - mDownY; final int deltaYTotal = mHoverCellOriginalBounds.top + mTotalOffset + deltaY; final View belowView = getViewForID(mBelowItemId); final View mobileView = getViewForID(mMobileItemId); final View aboveView = getViewForID(mAboveItemId); final boolean isBelow = belowView != null && deltaYTotal > belowView.getTop(); final boolean isAbove = aboveView != null && deltaYTotal < aboveView.getTop(); if (isBelow || isAbove) { final long switchItemID = isBelow ? mBelowItemId : mAboveItemId; final View switchView = isBelow ? belowView : aboveView; final int originalItem = getPositionForView(mobileView); if (switchView == null) { updateNeighborViewsForID(mMobileItemId); return; } final int newItemPosition = getPositionForID(switchItemID); ((DraggableAdapter) getAdapter()).swapElements(originalItem, newItemPosition); mDownY = mLastEventY; final int switchViewStartTop = switchView.getTop(); mobileView.setVisibility(View.VISIBLE); switchView.setVisibility(View.INVISIBLE); updateNeighborViewsForID(mMobileItemId); final ViewTreeObserver observer = getViewTreeObserver(); observer.addOnPreDrawListener(new ViewTreeObserver.OnPreDrawListener() { @Override public boolean onPreDraw() { observer.removeOnPreDrawListener(this); final View switchView = getViewForID(switchItemID); mTotalOffset += deltaY; final int switchViewNewTop = switchView.getTop(); final int delta = switchViewStartTop - switchViewNewTop; switchView.setTranslationY(delta); final ObjectAnimator animator = ObjectAnimator.ofFloat(switchView, View.TRANSLATION_Y, 0); animator.setDuration(MOVE_DURATION); animator.start(); return true; } }); } } /** * Determines whether this listview is in a scrolling state invoked by the * fact that the hover cell is out of the bounds of the listview; */ private void handleMobileCellScroll() { mIsMobileScrolling = handleMobileCellScroll(mHoverCellCurrentBounds); } /** * Resets all the appropriate fields to a default state. */ private void touchEventsCancelled() { final View mobileView = getViewForID(mMobileItemId); if (mCellIsMobile) { mAboveItemId = INVALID_ID; mMobileItemId = INVALID_ID; mBelowItemId = INVALID_ID; mobileView.setVisibility(VISIBLE); mHoverCell = null; invalidate(); } mCellIsMobile = false; mIsMobileScrolling = false; mActivePointerId = INVALID_POINTER_ID; } /** * Resets all the appropriate fields to a default state while also animating * the hover cell back to its correct location. */ private void touchEventsEnded() { final View mobileView = getViewForID(mMobileItemId); if (mCellIsMobile || mIsWaitingForScrollFinish) { mCellIsMobile = false; mIsWaitingForScrollFinish = false; mIsMobileScrolling = false; mActivePointerId = INVALID_POINTER_ID; // If the autoscroller has not completed scrolling, we need to wait // for it to // finish in order to determine the final location of where the // hover cell // should be animated to. if (mScrollState != OnScrollListener.SCROLL_STATE_IDLE) { mIsWaitingForScrollFinish = true; return; } mHoverCellCurrentBounds.offsetTo(mHoverCellOriginalBounds.left, mobileView.getTop()); final ObjectAnimator hoverViewAnimator = ObjectAnimator.ofObject(mHoverCell, "bounds", sBoundEvaluator, mHoverCellCurrentBounds); hoverViewAnimator.addUpdateListener(new ValueAnimator.AnimatorUpdateListener() { @Override public void onAnimationUpdate(final ValueAnimator valueAnimator) { invalidate(); } }); hoverViewAnimator.addListener(new AnimatorListenerAdapter() { @Override public void onAnimationEnd(final Animator animation) { mAboveItemId = INVALID_ID; mMobileItemId = INVALID_ID; mBelowItemId = INVALID_ID; mobileView.setVisibility(VISIBLE); mHoverCell = null; setEnabled(true); invalidate(); } @Override public void onAnimationStart(final Animator animation) { setEnabled(false); } }); hoverViewAnimator.start(); } else { touchEventsCancelled(); } } /** * Stores a reference to the views above and below the item currently * corresponding to the hover cell. It is important to note that if this * item is either at the top or bottom of the list, mAboveItemId or * mBelowItemId may be invalid. */ private void updateNeighborViewsForID(final long itemID) { final int position = getPositionForID(itemID); final ListAdapter adapter = getAdapter(); mAboveItemId = adapter.getItemId(position - 1); mBelowItemId = adapter.getItemId(position + 1); } }