/* This file is part of Eternity II Editor.
*
* Eternity II Editor is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Eternity II Editor is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with Eternity II Editor. If not, see <http://www.gnu.org/licenses/>.
*
* Eternity II Editor project is hosted on SourceForge:
* http://sourceforge.net/projects/eternityii/
* and maintained by Yannick Kirschhoffer <alcibiade@alcibiade.org>
*/
package org.alcibiade.eternity.editor.solver.swap;
import org.alcibiade.eternity.editor.model.GridModel;
import org.alcibiade.eternity.editor.model.Pattern;
import org.alcibiade.eternity.editor.model.QuadModel;
import org.alcibiade.eternity.editor.solver.ClusterManager;
/**
* Extension of MkI.
*
* Uses a specific weighting function to boost border frame patterns. Locks are
* handled at weighting computation time and border pieces are handled at weight
* adjustment time.
*
*/
public class WeightedRandomMkII extends WeightedRandomMkI {
public WeightedRandomMkII(GridModel grid, GridModel solutionGrid, ClusterManager clusterManager) {
super(grid, solutionGrid, clusterManager);
}
@Override
public String getSolverName() {
return "WeightedRandomMkII Solver $Revision: 248 $";
}
@Override
protected void computeWeights(GridModel grid, WeightMatrix weights) {
int positions = grid.getSize() * grid.getSize();
for (int i = 0; i < positions; i++) {
if (grid.getQuad(i).isLocked()) {
weights.setWeight(i, 0);
} else {
long w = evaluateWeight(grid, i);
w = (long) Math.pow(w, weightFactor);
weights.setWeight(i, w);
}
}
// In a 3x3 grid, the center can't be swapped if it is in place
if (positions == 9 && grid.getQuad(1, 1).countDefaultPattern() == 0) {
weights.setWeight(1, 1, 0);
}
}
@Override
protected void adaptWeights(GridModel grid, WeightMatrix weights, int firstSelection) {
int positions = grid.getSize() * grid.getSize();
int borders = grid.countExternalBorders(firstSelection);
for (int index = 0; index < positions; index++) {
if (index == firstSelection) {
weights.setWeight(index, 0);
} else {
int defaults = grid.getQuad(index).countDefaultPattern();
if (borders != defaults) {
weights.setWeight(index, 0);
}
}
}
}
@Override
protected boolean validateSwap(GridModel grid, SwapCoords coords) {
return true;
}
private int evaluateWeight(GridModel grid, int i) {
assert i >= 0 && i < grid.getQuads().size();
Pattern defaultpat = Pattern.getDefaultPattern();
int weight = 1;
QuadModel quad = grid.getQuad(i);
for (int direction = 0; direction < 4; direction++) {
int left = (direction + 3) % 4;
int right = (direction + 1) % 4;
int opposite = (direction + 2) % 4;
int localW = 0;
QuadModel neighbor = grid.getNeighbor(i, direction);
if (neighbor == null) {
if (quad.getPattern(direction) != defaultpat) {
localW += 1;
}
} else {
if (quad.getPattern(direction) != neighbor.getPattern(opposite)) {
if (neighbor.isLocked()) {
localW += 4;
} else {
localW += 1;
}
}
}
if (quad.getPattern(left) == defaultpat || quad.getPattern(right) == defaultpat) {
localW *= 2;
}
weight += localW;
}
return weight;
}
}