/* This file is part of Eternity II Editor.
*
* Eternity II Editor is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Eternity II Editor is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with Eternity II Editor. If not, see <http://www.gnu.org/licenses/>.
*
* Eternity II Editor project is hosted on SourceForge:
* http://sourceforge.net/projects/eternityii/
* and maintained by Yannick Kirschhoffer <alcibiade@alcibiade.org>
*/
package org.alcibiade.eternity.editor.solver.backtracking;
import org.alcibiade.eternity.editor.model.GridModel;
import org.alcibiade.eternity.editor.solver.ClusterListener;
import org.alcibiade.eternity.editor.solver.ClusterManager;
import org.alcibiade.eternity.editor.solver.EternitySolver;
public class BlockSolverMkI extends EternitySolver implements ClusterListener {
protected long iterations = 0;
private GridModel solutionGrid;
private GridModel problemGrid;
public BlockSolverMkI(GridModel grid, GridModel solutionGrid, ClusterManager clusterManager) {
super(clusterManager);
this.problemGrid = grid;
this.solutionGrid = solutionGrid;
}
@Override
public String getSolverName() {
return "Block Solver MkI $Revision: 245 $";
}
@Override
public long getIterations() {
return iterations;
}
@Override
public void run() {
notifyStart();
clusterManager.showStartMessage();
boolean solved = solve();
if (solved) {
clusterManager.submitSolution(solutionGrid);
clusterManager.showStats(iterations);
}
notifyEnd(solved);
}
private boolean solve() {
NeighborhoodMatcher matcher = new NeighborhoodMatcher();
matcher.computeNeighborHoods(problemGrid);
return solutionGrid.isComplete();
}
@Override
public void bestSolutionUpdated(int bestScore) {
// It does not matter here
}
}