/* This file is part of Eternity II Editor. * * Eternity II Editor is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Eternity II Editor is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with Eternity II Editor. If not, see <http://www.gnu.org/licenses/>. * * Eternity II Editor project is hosted on SourceForge: * http://sourceforge.net/projects/eternityii/ * and maintained by Yannick Kirschhoffer <alcibiade@alcibiade.org> */ package org.alcibiade.eternity.editor.solver.backtracking; import org.alcibiade.eternity.editor.model.GridModel; import org.alcibiade.eternity.editor.solver.ClusterListener; import org.alcibiade.eternity.editor.solver.ClusterManager; import org.alcibiade.eternity.editor.solver.EternitySolver; public class BlockSolverMkI extends EternitySolver implements ClusterListener { protected long iterations = 0; private GridModel solutionGrid; private GridModel problemGrid; public BlockSolverMkI(GridModel grid, GridModel solutionGrid, ClusterManager clusterManager) { super(clusterManager); this.problemGrid = grid; this.solutionGrid = solutionGrid; } @Override public String getSolverName() { return "Block Solver MkI $Revision: 245 $"; } @Override public long getIterations() { return iterations; } @Override public void run() { notifyStart(); clusterManager.showStartMessage(); boolean solved = solve(); if (solved) { clusterManager.submitSolution(solutionGrid); clusterManager.showStats(iterations); } notifyEnd(solved); } private boolean solve() { NeighborhoodMatcher matcher = new NeighborhoodMatcher(); matcher.computeNeighborHoods(problemGrid); return solutionGrid.isComplete(); } @Override public void bestSolutionUpdated(int bestScore) { // It does not matter here } }