/**
* Copyright (c) 2011-2015, SpaceToad and the BuildCraft Team
* http://www.mod-buildcraft.com
* <p/>
* BuildCraft is distributed under the terms of the Minecraft Mod Public
* License 1.0, or MMPL. Please check the contents of the license located in
* http://www.mod-buildcraft.com/MMPL-1.0.txt
*/
package buildcraft.core.lib.inventory;
import java.util.ArrayList;
import java.util.List;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.inventory.IInventory;
import net.minecraft.item.ItemStack;
/**
* Allows you to deal with multiple inventories through a single interface.
*/
public final class InventoryConcatenator implements IInventory {
private final List<Integer> slotMap = new ArrayList<Integer>();
private final List<IInventory> invMap = new ArrayList<IInventory>();
private InventoryConcatenator() {
}
public static InventoryConcatenator make() {
return new InventoryConcatenator();
}
public InventoryConcatenator add(IInventory inv) {
for (int slot = 0; slot < inv.getSizeInventory(); slot++) {
slotMap.add(slot);
invMap.add(inv);
}
return this;
}
@Override
public int getSizeInventory() {
return slotMap.size();
}
@Override
public ItemStack getStackInSlot(int slot) {
return invMap.get(slot).getStackInSlot(slotMap.get(slot));
}
@Override
public ItemStack decrStackSize(int slot, int amount) {
return invMap.get(slot).decrStackSize(slotMap.get(slot), amount);
}
@Override
public ItemStack getStackInSlotOnClosing(int slot) {
return invMap.get(slot).getStackInSlotOnClosing(slotMap.get(slot));
}
@Override
public void setInventorySlotContents(int slot, ItemStack stack) {
invMap.get(slot).setInventorySlotContents(slotMap.get(slot), stack);
}
@Override
public String getInventoryName() {
return "";
}
@Override
public int getInventoryStackLimit() {
return 64;
}
@Override
public boolean isUseableByPlayer(EntityPlayer entityplayer) {
return true;
}
@Override
public void openInventory() {
}
@Override
public void closeInventory() {
}
@Override
public boolean isItemValidForSlot(int slot, ItemStack stack) {
return invMap.get(slot).isItemValidForSlot(slotMap.get(slot), stack);
}
@Override
public boolean hasCustomInventoryName() {
return false;
}
@Override
public void markDirty() {
for (IInventory inv : invMap) {
inv.markDirty();
}
}
}