/**
* Copyright (c) 2011-2015, SpaceToad and the BuildCraft Team
* http://www.mod-buildcraft.com
* <p/>
* BuildCraft is distributed under the terms of the Minecraft Mod Public
* License 1.0, or MMPL. Please check the contents of the license located in
* http://www.mod-buildcraft.com/MMPL-1.0.txt
*/
package buildcraft.core.lib.gui;
import net.minecraft.client.renderer.texture.TextureMap;
import net.minecraft.util.IIcon;
import net.minecraft.util.ResourceLocation;
import net.minecraftforge.fluids.Fluid;
import buildcraft.core.lib.render.FluidRenderer;
import buildcraft.core.lib.render.RenderUtils;
/**
* For the refinery, a kind of phantom slot for fluid.
*/
public class FluidSlot extends AdvancedSlot {
public Fluid fluid;
public int colorRenderCache;
public FluidSlot(GuiAdvancedInterface gui, int x, int y) {
super(gui, x, y);
}
@Override
public void drawSprite(int cornerX, int cornerY) {
if (fluid != null) {
RenderUtils.setGLColorFromInt(colorRenderCache);
}
super.drawSprite(cornerX, cornerY);
}
@Override
public IIcon getIcon() {
return FluidRenderer.getFluidTexture(fluid, false);
}
@Override
public ResourceLocation getTexture() {
return TextureMap.locationBlocksTexture;
}
}