/**
* Copyright (c) 2011-2015, SpaceToad and the BuildCraft Team
* http://www.mod-buildcraft.com
* <p/>
* BuildCraft is distributed under the terms of the Minecraft Mod Public
* License 1.0, or MMPL. Please check the contents of the license located in
* http://www.mod-buildcraft.com/MMPL-1.0.txt
*/
package buildcraft.core.lib.fluids;
import net.minecraft.block.Block;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.init.Blocks;
import net.minecraft.item.ItemStack;
import net.minecraft.tileentity.TileEntity;
import net.minecraftforge.common.util.ForgeDirection;
import net.minecraftforge.fluids.Fluid;
import net.minecraftforge.fluids.FluidContainerRegistry;
import net.minecraftforge.fluids.FluidRegistry;
import net.minecraftforge.fluids.FluidStack;
import net.minecraftforge.fluids.IFluidHandler;
import net.minecraftforge.fluids.IFluidTank;
import buildcraft.core.lib.TileBuffer;
import buildcraft.core.lib.inventory.InvUtils;
public final class TankUtils {
/**
* Deactivate constructor
*/
private TankUtils() {
}
public static boolean handleRightClick(IFluidHandler tank, ForgeDirection side, EntityPlayer player, boolean fill, boolean drain) {
if (player == null || tank == null) {
return false;
}
ItemStack current = player.inventory.getCurrentItem();
if (current != null) {
FluidStack liquid = FluidContainerRegistry.getFluidForFilledItem(current);
if (fill && liquid != null) {
int used = tank.fill(side, liquid, true);
if (used > 0) {
if (!player.capabilities.isCreativeMode) {
player.inventory.setInventorySlotContents(player.inventory.currentItem, InvUtils.consumeItem(current));
player.inventory.markDirty();
}
return true;
}
} else if (drain) {
FluidStack available = tank.drain(side, Integer.MAX_VALUE, false);
if (available != null) {
ItemStack filled = FluidContainerRegistry.fillFluidContainer(available, current);
liquid = FluidContainerRegistry.getFluidForFilledItem(filled);
if (liquid != null) {
if (current.stackSize > 1) {
if (!player.inventory.addItemStackToInventory(filled)) {
return false;
}
player.inventory.setInventorySlotContents(player.inventory.currentItem, InvUtils.consumeItem(current));
player.inventory.markDirty();
} else {
player.inventory.setInventorySlotContents(player.inventory.currentItem, InvUtils.consumeItem(current));
player.inventory.setInventorySlotContents(player.inventory.currentItem, filled);
player.inventory.markDirty();
}
tank.drain(side, liquid.amount, true);
return true;
}
}
}
}
return false;
}
public static Block getFluidBlock(Fluid fluid, boolean moving) {
if (fluid == FluidRegistry.WATER) {
return moving ? Blocks.flowing_water : Blocks.water;
}
if (fluid == FluidRegistry.LAVA) {
return moving ? Blocks.flowing_lava : Blocks.lava;
}
return fluid.getBlock();
}
public static void pushFluidToConsumers(IFluidTank tank, int flowCap, TileBuffer[] tileBuffer) {
int amountToPush = flowCap;
for (ForgeDirection side : ForgeDirection.VALID_DIRECTIONS) {
FluidStack fluidStack = tank.drain(amountToPush, false);
if (fluidStack != null && fluidStack.amount > 0) {
TileEntity tile = tileBuffer[side.ordinal()].getTile();
if (tile instanceof IFluidHandler) {
int used = ((IFluidHandler) tile).fill(side.getOpposite(), fluidStack, true);
if (used > 0) {
amountToPush -= used;
tank.drain(used, true);
if (amountToPush <= 0) {
return;
}
}
}
}
}
}
}