/*
* Copyright 2013-2016 consulo.io
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package consulo.unity3d.shaderlab.lang.parser.roles;
import org.jetbrains.annotations.NotNull;
import com.intellij.lang.PsiBuilder;
import consulo.unity3d.shaderlab.lang.parser.ShaderLabParser;
import consulo.unity3d.shaderlab.lang.parser.ShaderLabParserBuilder;
import consulo.unity3d.shaderlab.lang.psi.ShaderLabElements;
import consulo.unity3d.shaderlab.lang.psi.ShaderLabTokens;
/**
* @author VISTALL
* @since 09.05.2015
*/
public class ShaderLabReferenceRole extends ShaderLabValueRole
{
public static final ShaderLabReferenceRole INSTANCE = new ShaderLabReferenceRole();
@Override
public boolean isMyValue(@NotNull ShaderLabParserBuilder builder)
{
return builder.getTokenType() == ShaderLabTokens.LBRACKET;
}
@Override
public PsiBuilder.Marker parseAndDone(ShaderLabParserBuilder builder, PsiBuilder.Marker mark)
{
ShaderLabParser.parseBracketReference(builder);
mark.done(ShaderLabElements.SIMPLE_VALUE);
return mark;
}
}