/*
* Copyright 2013-2016 consulo.io
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package consulo.unity3d.shaderlab.lang.parser.roles;
import org.jetbrains.annotations.NotNull;
import com.intellij.lang.PsiBuilder;
import com.intellij.lang.PsiBuilderUtil;
import com.intellij.psi.tree.IElementType;
import consulo.unity3d.shaderlab.lang.parser.ShaderLabParser;
import consulo.unity3d.shaderlab.lang.parser.ShaderLabParserBuilder;
import consulo.unity3d.shaderlab.lang.psi.ShaderLabElements;
import consulo.unity3d.shaderlab.lang.psi.ShaderLabTokens;
/**
* @author VISTALL
* @since 09.05.2015
*/
public class ShaderLabCompositeRole extends ShaderLabRole
{
private IElementType myDoneElement;
private ShaderLabRole[] myRoles;
public ShaderLabCompositeRole(IElementType doneElement, ShaderLabRole... roles)
{
myDoneElement = doneElement;
myRoles = roles;
}
public ShaderLabRole[] getRoles()
{
return myRoles;
}
public void parseBefore(ShaderLabParserBuilder builder)
{
}
@Override
public PsiBuilder.Marker parseAndDone(ShaderLabParserBuilder builder, @NotNull PsiBuilder.Marker mark)
{
parseBefore(builder);
if(PsiBuilderUtil.expect(builder, ShaderLabTokens.LBRACE))
{
//TODO [VISTALL] hack until full syntax parse
int count = 0;
loop:
while(!builder.eof())
{
for(ShaderLabRole role : myRoles)
{
if(role.tryParse(builder))
{
continue loop;
}
}
IElementType tokenType = builder.getTokenType();
if(tokenType == ShaderLabTokens.LBRACE)
{
count++;
}
if(tokenType == ShaderLabTokens.RBRACE)
{
if(count == 0)
{
break;
}
count--;
}
if(tokenType == ShaderLabTokens.CGINCLUDE_KEYWORD || tokenType == ShaderLabTokens.CGPROGRAM_KEYWORD)
{
PsiBuilder.Marker marker = builder.mark();
builder.advanceLexer();
if(builder.getTokenType() == ShaderLabTokens.SHADERSCRIPT)
{
builder.advanceLexer();
}
ShaderLabParser.expectWithError(builder, ShaderLabTokens.ENDCG_KEYWORD, "Expected 'ENDCG'");
marker.done(ShaderLabElements.CG_SHADER);
}
else
{
builder.advanceLexer();
}
}
if(!PsiBuilderUtil.expect(builder, ShaderLabTokens.RBRACE))
{
builder.error("'}' expected");
}
}
else
{
builder.error("'{' expected");
}
mark.done(myDoneElement);
return mark;
}
}