package im.actor.runtime.intl.plurals; /** * Plural rules for Macedonian language * <p> * Locales: mk * <p> * Languages: * - Macedonian (mk) * <p> * Rules: * one → n mod 10 is 1 and n is not 11; * other → everything else */ public class Plural_Macedonian implements PluralEngine { @Override public int getPluralType(int value) { if (value % 10 == 1 && value != 11) { return PluralType.ONE; } else { return PluralType.OTHER; } } }