package im.actor.runtime.intl.plurals;
/**
* Plural rules for Macedonian language
* <p>
* Locales: mk
* <p>
* Languages:
* - Macedonian (mk)
* <p>
* Rules:
* one → n mod 10 is 1 and n is not 11;
* other → everything else
*/
public class Plural_Macedonian implements PluralEngine {
@Override
public int getPluralType(int value) {
if (value % 10 == 1 && value != 11) {
return PluralType.ONE;
} else {
return PluralType.OTHER;
}
}
}