package im.actor.runtime.intl.plurals;
/**
* Plural rules for the following locales and languages
* <p>
* Locales: cs sk
* <p>
* Languages:
* - Czech (cs)
* - Slovak (sk)
* <p>
* Rules:
* one → n is 1;
* few → n in 2..4;
* other → everything else
*/
public class Plural_Czech implements PluralEngine {
@Override
public int getPluralType(int value) {
if (value == 1) {
return PluralType.ONE;
} else if (value >= 2 && value <= 4) {
return PluralType.FEW;
} else {
return PluralType.OTHER;
}
}
}