package im.actor.runtime.intl.plurals; /** * Plural rules for the following locales and languages * <p> * Locales: cs sk * <p> * Languages: * - Czech (cs) * - Slovak (sk) * <p> * Rules: * one → n is 1; * few → n in 2..4; * other → everything else */ public class Plural_Czech implements PluralEngine { @Override public int getPluralType(int value) { if (value == 1) { return PluralType.ONE; } else if (value >= 2 && value <= 4) { return PluralType.FEW; } else { return PluralType.OTHER; } } }