package net.minecraft.util;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
@SideOnly(Side.CLIENT)
public class MovementInput
{
/** The speed at which the player is strafing. Postive numbers to the left and negative to the right. */
public float moveStrafe;
/** The speed at which the player is moving forward. Negative numbers will move backwards. */
public float moveForward;
public boolean jump;
public boolean sneak;
private static final String __OBFID = "CL_00000936";
public void updatePlayerMoveState() {}
}