package net.minecraft.enchantment;
import net.minecraft.entity.Entity;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.EnumCreatureAttribute;
import net.minecraft.item.ItemAxe;
import net.minecraft.item.ItemStack;
import net.minecraft.potion.Potion;
import net.minecraft.potion.PotionEffect;
public class EnchantmentDamage extends Enchantment
{
/** Holds the name to be translated of each protection type. */
private static final String[] protectionName = new String[] {"all", "undead", "arthropods"};
/** Holds the base factor of enchantability needed to be able to use the enchant. */
private static final int[] baseEnchantability = new int[] {1, 5, 5};
/** Holds how much each level increased the enchantability factor to be able to use this enchant. */
private static final int[] levelEnchantability = new int[] {11, 8, 8};
/**
* Used on the formula of base enchantability, this is the 'window' factor of values to be able to use thing
* enchant.
*/
private static final int[] thresholdEnchantability = new int[] {20, 20, 20};
/** Defines the type of damage of the enchantment, 0 = all, 1 = undead, 3 = arthropods */
public final int damageType;
private static final String __OBFID = "CL_00000102";
public EnchantmentDamage(int p_i1923_1_, int p_i1923_2_, int p_i1923_3_)
{
super(p_i1923_1_, p_i1923_2_, EnumEnchantmentType.weapon);
this.damageType = p_i1923_3_;
}
/**
* Returns the minimal value of enchantability needed on the enchantment level passed.
*/
public int getMinEnchantability(int p_77321_1_)
{
return baseEnchantability[this.damageType] + (p_77321_1_ - 1) * levelEnchantability[this.damageType];
}
/**
* Returns the maximum value of enchantability nedded on the enchantment level passed.
*/
public int getMaxEnchantability(int p_77317_1_)
{
return this.getMinEnchantability(p_77317_1_) + thresholdEnchantability[this.damageType];
}
/**
* Returns the maximum level that the enchantment can have.
*/
public int getMaxLevel()
{
return 5;
}
public float func_152376_a(int p_152376_1_, EnumCreatureAttribute p_152376_2_)
{
return this.damageType == 0 ? (float)p_152376_1_ * 1.25F : (this.damageType == 1 && p_152376_2_ == EnumCreatureAttribute.UNDEAD ? (float)p_152376_1_ * 2.5F : (this.damageType == 2 && p_152376_2_ == EnumCreatureAttribute.ARTHROPOD ? (float)p_152376_1_ * 2.5F : 0.0F));
}
/**
* Return the name of key in translation table of this enchantment.
*/
public String getName()
{
return "enchantment.damage." + protectionName[this.damageType];
}
/**
* Determines if the enchantment passed can be applyied together with this enchantment.
*/
public boolean canApplyTogether(Enchantment p_77326_1_)
{
return !(p_77326_1_ instanceof EnchantmentDamage);
}
public boolean canApply(ItemStack p_92089_1_)
{
return p_92089_1_.getItem() instanceof ItemAxe ? true : super.canApply(p_92089_1_);
}
public void func_151368_a(EntityLivingBase p_151368_1_, Entity p_151368_2_, int p_151368_3_)
{
if (p_151368_2_ instanceof EntityLivingBase)
{
EntityLivingBase entitylivingbase1 = (EntityLivingBase)p_151368_2_;
if (this.damageType == 2 && entitylivingbase1.getCreatureAttribute() == EnumCreatureAttribute.ARTHROPOD)
{
int j = 20 + p_151368_1_.getRNG().nextInt(10 * p_151368_3_);
entitylivingbase1.addPotionEffect(new PotionEffect(Potion.moveSlowdown.id, j, 3));
}
}
}
}