package net.minecraft.client.particle;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import net.minecraft.client.Minecraft;
import net.minecraft.client.renderer.Tessellator;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.nbt.NBTTagList;
import net.minecraft.util.MathHelper;
import net.minecraft.world.World;
@SideOnly(Side.CLIENT)
public class EntityFireworkStarterFX extends EntityFX
{
private int fireworkAge;
private final EffectRenderer theEffectRenderer;
private NBTTagList fireworkExplosions;
boolean twinkle;
private static final String __OBFID = "CL_00000906";
public EntityFireworkStarterFX(World p_i1208_1_, double p_i1208_2_, double p_i1208_4_, double p_i1208_6_, double p_i1208_8_, double p_i1208_10_, double p_i1208_12_, EffectRenderer p_i1208_14_, NBTTagCompound p_i1208_15_)
{
super(p_i1208_1_, p_i1208_2_, p_i1208_4_, p_i1208_6_, 0.0D, 0.0D, 0.0D);
this.motionX = p_i1208_8_;
this.motionY = p_i1208_10_;
this.motionZ = p_i1208_12_;
this.theEffectRenderer = p_i1208_14_;
this.particleMaxAge = 8;
if (p_i1208_15_ != null)
{
this.fireworkExplosions = p_i1208_15_.getTagList("Explosions", 10);
if (this.fireworkExplosions.tagCount() == 0)
{
this.fireworkExplosions = null;
}
else
{
this.particleMaxAge = this.fireworkExplosions.tagCount() * 2 - 1;
for (int i = 0; i < this.fireworkExplosions.tagCount(); ++i)
{
NBTTagCompound nbttagcompound1 = this.fireworkExplosions.getCompoundTagAt(i);
if (nbttagcompound1.getBoolean("Flicker"))
{
this.twinkle = true;
this.particleMaxAge += 15;
break;
}
}
}
}
}
public void renderParticle(Tessellator p_70539_1_, float p_70539_2_, float p_70539_3_, float p_70539_4_, float p_70539_5_, float p_70539_6_, float p_70539_7_) {}
/**
* Called to update the entity's position/logic.
*/
public void onUpdate()
{
boolean flag;
if (this.fireworkAge == 0 && this.fireworkExplosions != null)
{
flag = this.func_92037_i();
boolean flag1 = false;
if (this.fireworkExplosions.tagCount() >= 3)
{
flag1 = true;
}
else
{
for (int i = 0; i < this.fireworkExplosions.tagCount(); ++i)
{
NBTTagCompound nbttagcompound = this.fireworkExplosions.getCompoundTagAt(i);
if (nbttagcompound.getByte("Type") == 1)
{
flag1 = true;
break;
}
}
}
String s1 = "fireworks." + (flag1 ? "largeBlast" : "blast") + (flag ? "_far" : "");
this.worldObj.playSound(this.posX, this.posY, this.posZ, s1, 20.0F, 0.95F + this.rand.nextFloat() * 0.1F, true);
}
if (this.fireworkAge % 2 == 0 && this.fireworkExplosions != null && this.fireworkAge / 2 < this.fireworkExplosions.tagCount())
{
int k = this.fireworkAge / 2;
NBTTagCompound nbttagcompound1 = this.fireworkExplosions.getCompoundTagAt(k);
byte b0 = nbttagcompound1.getByte("Type");
boolean flag3 = nbttagcompound1.getBoolean("Trail");
boolean flag2 = nbttagcompound1.getBoolean("Flicker");
int[] aint = nbttagcompound1.getIntArray("Colors");
int[] aint1 = nbttagcompound1.getIntArray("FadeColors");
if (b0 == 1)
{
this.createBall(0.5D, 4, aint, aint1, flag3, flag2);
}
else if (b0 == 2)
{
this.createShaped(0.5D, new double[][] {{0.0D, 1.0D}, {0.3455D, 0.309D}, {0.9511D, 0.309D}, {0.3795918367346939D, -0.12653061224489795D}, {0.6122448979591837D, -0.8040816326530612D}, {0.0D, -0.35918367346938773D}}, aint, aint1, flag3, flag2, false);
}
else if (b0 == 3)
{
this.createShaped(0.5D, new double[][] {{0.0D, 0.2D}, {0.2D, 0.2D}, {0.2D, 0.6D}, {0.6D, 0.6D}, {0.6D, 0.2D}, {0.2D, 0.2D}, {0.2D, 0.0D}, {0.4D, 0.0D}, {0.4D, -0.6D}, {0.2D, -0.6D}, {0.2D, -0.4D}, {0.0D, -0.4D}}, aint, aint1, flag3, flag2, true);
}
else if (b0 == 4)
{
this.createBurst(aint, aint1, flag3, flag2);
}
else
{
this.createBall(0.25D, 2, aint, aint1, flag3, flag2);
}
int j = aint[0];
float f = (float)((j & 16711680) >> 16) / 255.0F;
float f1 = (float)((j & 65280) >> 8) / 255.0F;
float f2 = (float)((j & 255) >> 0) / 255.0F;
EntityFireworkOverlayFX entityfireworkoverlayfx = new EntityFireworkOverlayFX(this.worldObj, this.posX, this.posY, this.posZ);
entityfireworkoverlayfx.setRBGColorF(f, f1, f2);
this.theEffectRenderer.addEffect(entityfireworkoverlayfx);
}
++this.fireworkAge;
if (this.fireworkAge > this.particleMaxAge)
{
if (this.twinkle)
{
flag = this.func_92037_i();
String s = "fireworks." + (flag ? "twinkle_far" : "twinkle");
this.worldObj.playSound(this.posX, this.posY, this.posZ, s, 20.0F, 0.9F + this.rand.nextFloat() * 0.15F, true);
}
this.setDead();
}
}
private boolean func_92037_i()
{
Minecraft minecraft = Minecraft.getMinecraft();
return minecraft == null || minecraft.renderViewEntity == null || minecraft.renderViewEntity.getDistanceSq(this.posX, this.posY, this.posZ) >= 256.0D;
}
/**
* Creates a single particle. Args: x, y, z, x velocity, y velocity, z velocity, colours, fade colours, whether to
* trail, whether to twinkle
*/
private void createParticle(double p_92034_1_, double p_92034_3_, double p_92034_5_, double p_92034_7_, double p_92034_9_, double p_92034_11_, int[] p_92034_13_, int[] p_92034_14_, boolean p_92034_15_, boolean p_92034_16_)
{
EntityFireworkSparkFX entityfireworksparkfx = new EntityFireworkSparkFX(this.worldObj, p_92034_1_, p_92034_3_, p_92034_5_, p_92034_7_, p_92034_9_, p_92034_11_, this.theEffectRenderer);
entityfireworksparkfx.setTrail(p_92034_15_);
entityfireworksparkfx.setTwinkle(p_92034_16_);
int i = this.rand.nextInt(p_92034_13_.length);
entityfireworksparkfx.setColour(p_92034_13_[i]);
if (p_92034_14_ != null && p_92034_14_.length > 0)
{
entityfireworksparkfx.setFadeColour(p_92034_14_[this.rand.nextInt(p_92034_14_.length)]);
}
this.theEffectRenderer.addEffect(entityfireworksparkfx);
}
/**
* Creates a small ball or large ball type explosion. Args: particle speed, size, colours, fade colours, whether to
* trail, whether to flicker
*/
private void createBall(double p_92035_1_, int p_92035_3_, int[] p_92035_4_, int[] p_92035_5_, boolean p_92035_6_, boolean p_92035_7_)
{
double d1 = this.posX;
double d2 = this.posY;
double d3 = this.posZ;
for (int j = -p_92035_3_; j <= p_92035_3_; ++j)
{
for (int k = -p_92035_3_; k <= p_92035_3_; ++k)
{
for (int l = -p_92035_3_; l <= p_92035_3_; ++l)
{
double d4 = (double)k + (this.rand.nextDouble() - this.rand.nextDouble()) * 0.5D;
double d5 = (double)j + (this.rand.nextDouble() - this.rand.nextDouble()) * 0.5D;
double d6 = (double)l + (this.rand.nextDouble() - this.rand.nextDouble()) * 0.5D;
double d7 = (double)MathHelper.sqrt_double(d4 * d4 + d5 * d5 + d6 * d6) / p_92035_1_ + this.rand.nextGaussian() * 0.05D;
this.createParticle(d1, d2, d3, d4 / d7, d5 / d7, d6 / d7, p_92035_4_, p_92035_5_, p_92035_6_, p_92035_7_);
if (j != -p_92035_3_ && j != p_92035_3_ && k != -p_92035_3_ && k != p_92035_3_)
{
l += p_92035_3_ * 2 - 1;
}
}
}
}
}
/**
* Creates a creeper-shaped or star-shaped explosion. Args: particle speed, shape, colours, fade colours, whether to
* trail, whether to flicker, unknown
*/
private void createShaped(double p_92038_1_, double[][] p_92038_3_, int[] p_92038_4_, int[] p_92038_5_, boolean p_92038_6_, boolean p_92038_7_, boolean p_92038_8_)
{
double d1 = p_92038_3_[0][0];
double d2 = p_92038_3_[0][1];
this.createParticle(this.posX, this.posY, this.posZ, d1 * p_92038_1_, d2 * p_92038_1_, 0.0D, p_92038_4_, p_92038_5_, p_92038_6_, p_92038_7_);
float f = this.rand.nextFloat() * (float)Math.PI;
double d3 = p_92038_8_ ? 0.034D : 0.34D;
for (int i = 0; i < 3; ++i)
{
double d4 = (double)f + (double)((float)i * (float)Math.PI) * d3;
double d5 = d1;
double d6 = d2;
for (int j = 1; j < p_92038_3_.length; ++j)
{
double d7 = p_92038_3_[j][0];
double d8 = p_92038_3_[j][1];
for (double d9 = 0.25D; d9 <= 1.0D; d9 += 0.25D)
{
double d10 = (d5 + (d7 - d5) * d9) * p_92038_1_;
double d11 = (d6 + (d8 - d6) * d9) * p_92038_1_;
double d12 = d10 * Math.sin(d4);
d10 *= Math.cos(d4);
for (double d13 = -1.0D; d13 <= 1.0D; d13 += 2.0D)
{
this.createParticle(this.posX, this.posY, this.posZ, d10 * d13, d11, d12 * d13, p_92038_4_, p_92038_5_, p_92038_6_, p_92038_7_);
}
}
d5 = d7;
d6 = d8;
}
}
}
/**
* Creates a burst type explosion. Args: colours, fade colours, whether to trail, whether to flicker
*/
private void createBurst(int[] p_92036_1_, int[] p_92036_2_, boolean p_92036_3_, boolean p_92036_4_)
{
double d0 = this.rand.nextGaussian() * 0.05D;
double d1 = this.rand.nextGaussian() * 0.05D;
for (int i = 0; i < 70; ++i)
{
double d2 = this.motionX * 0.5D + this.rand.nextGaussian() * 0.15D + d0;
double d3 = this.motionZ * 0.5D + this.rand.nextGaussian() * 0.15D + d1;
double d4 = this.motionY * 0.5D + this.rand.nextDouble() * 0.5D;
this.createParticle(this.posX, this.posY, this.posZ, d2, d4, d3, p_92036_1_, p_92036_2_, p_92036_3_, p_92036_4_);
}
}
public int getFXLayer()
{
return 0;
}
}