/*
* Copyright 2015 Daniel Dittmar
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
* http://www.apache.org/licenses/LICENSE-2.0
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*/
package dan.dit.whatsthat.util.flatworld.mover;
import dan.dit.whatsthat.util.flatworld.collision.Hitbox;
/**
* Created by daniel on 30.05.15.
*/
public abstract class HitboxMover {
static final float ONE_SECOND = 1000.f; //ms
public abstract float getSpeed();
public abstract float getAcceleration();
public abstract int getState();
/**
* Periodially updates the mover, moving the given hitbox. The kind of moving
* is defined by the mover, the impact by the fraction of the given update period.
* @param toMove The hitbox to move.
* @param updatePeriod The time in miliseconds that passed.
* @return A hint if updating resulted in an internal state change of the mover. Else false.
*/
public abstract boolean update(Hitbox toMove, long updatePeriod);
public abstract boolean isMoving();
}