/* * Copyright 2015 Daniel Dittmar * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * http://www.apache.org/licenses/LICENSE-2.0 * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. * */ package dan.dit.whatsthat.util.flatworld.mover; import dan.dit.whatsthat.util.flatworld.collision.Hitbox; /** * Created by daniel on 30.05.15. */ public abstract class HitboxMover { static final float ONE_SECOND = 1000.f; //ms public abstract float getSpeed(); public abstract float getAcceleration(); public abstract int getState(); /** * Periodially updates the mover, moving the given hitbox. The kind of moving * is defined by the mover, the impact by the fraction of the given update period. * @param toMove The hitbox to move. * @param updatePeriod The time in miliseconds that passed. * @return A hint if updating resulted in an internal state change of the mover. Else false. */ public abstract boolean update(Hitbox toMove, long updatePeriod); public abstract boolean isMoving(); }