/*
* Copyright 2015 Daniel Dittmar
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
* http://www.apache.org/licenses/LICENSE-2.0
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*/
package dan.dit.whatsthat.riddle.control;
import android.os.Handler;
import android.util.Log;
/**
* In case the game requires periodic updates, this is the used thread class. Time
* slept is fetched form the RiddleController after each periodic event.
* Stuffing drawing queue, see http://source.android.com/devices/graphics/architecture.html
* Created by daniel on 07.05.15.
*/
class GamePeriodicThread extends Thread {
private RiddleController mController;
private volatile boolean mIsRunning;
private volatile boolean mStopped;
private Handler mStoppedNotifier;
private Runnable mOnStopCallback;
/**
* Creates a new GamePeriodicThread which can be started once. It will not be running
* by default.
* @param ctr The RiddleController required to perform the periodic event and supply the sleep time.
*/
public GamePeriodicThread(RiddleController ctr) {
mController = ctr;
}
@Override
public void run() {
Log.d("Riddle", "Periodic thread started.");
while (mIsRunning && !mStopped && !isInterrupted()) {
mController.onPeriodicEvent();
}
mStopped = true;
if (mStoppedNotifier != null && mOnStopCallback != null) {
mStoppedNotifier.post(mOnStopCallback);
}
Log.d("Riddle", "Periodic thread ended.");
}
/**
* Starts the periodic event thread. One time thread, create new one after
* stopping!
*/
public synchronized void startPeriodicEvent() {
mIsRunning = true;
mStopped = false;
start();
}
/**
* Stops the periodic event thread.
*/
public synchronized void stopPeriodicEvent(Handler handler, Runnable onStopCallback) {
if (!isRunning()) {
return;
}
mIsRunning = false;
if (onStopCallback != null) {
mStoppedNotifier = handler;
mOnStopCallback = onStopCallback;
}
}
public boolean isRunning() {
return mIsRunning || !mStopped;
}
}