package net.geforcemods.securitycraft.network.packets;
import io.netty.buffer.ByteBuf;
import net.geforcemods.securitycraft.api.IExplosive;
import net.geforcemods.securitycraft.util.BlockUtils;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraftforge.fml.common.network.ByteBufUtils;
import net.minecraftforge.fml.common.network.simpleimpl.IMessage;
import net.minecraftforge.fml.common.network.simpleimpl.IMessageHandler;
import net.minecraftforge.fml.common.network.simpleimpl.MessageContext;
public class PacketSetExplosiveState implements IMessage{
private int x, y, z;
private String state;
public PacketSetExplosiveState(){
}
public PacketSetExplosiveState(int x, int y, int z, String state){
this.x = x;
this.y = y;
this.z = z;
this.state = state;
}
public void fromBytes(ByteBuf par1ByteBuf) {
this.x = par1ByteBuf.readInt();
this.y = par1ByteBuf.readInt();
this.z = par1ByteBuf.readInt();
this.state = ByteBufUtils.readUTF8String(par1ByteBuf);
}
public void toBytes(ByteBuf par1ByteBuf) {
par1ByteBuf.writeInt(x);
par1ByteBuf.writeInt(y);
par1ByteBuf.writeInt(z);
ByteBufUtils.writeUTF8String(par1ByteBuf, state);
}
public static class Handler extends PacketHelper implements IMessageHandler<PacketSetExplosiveState, IMessage> {
public IMessage onMessage(PacketSetExplosiveState packet, MessageContext context) {
EntityPlayer player = context.getServerHandler().playerEntity;
if(BlockUtils.getBlock(getWorld(player), packet.x, packet.y, packet.z) != null && BlockUtils.getBlock(getWorld(player), packet.x, packet.y, packet.z) instanceof IExplosive){
if(packet.state.equalsIgnoreCase("activate")){
((IExplosive) BlockUtils.getBlock(getWorld(player), packet.x, packet.y, packet.z)).activateMine(getWorld(player), BlockUtils.toPos(packet.x, packet.y, packet.z));
}else if(packet.state.equalsIgnoreCase("defuse")){
((IExplosive) BlockUtils.getBlock(getWorld(player), packet.x, packet.y, packet.z)).defuseMine(getWorld(player), BlockUtils.toPos(packet.x, packet.y, packet.z));
}else if(packet.state.equalsIgnoreCase("detonate")){
((IExplosive) BlockUtils.getBlock(getWorld(player), packet.x, packet.y, packet.z)).explode(getWorld(player), BlockUtils.toPos(packet.x, packet.y, packet.z));
}
}
return null;
}
}
}