package net.geforcemods.securitycraft.models;
import net.minecraft.client.model.ModelBase;
import net.minecraft.client.model.ModelRenderer;
import net.minecraft.entity.Entity;
/**
* Alarm - Geforce
* Created using Tabula 4.1.1
*/
public class ModelAlarm extends ModelBase {
public ModelRenderer shape1;
public ModelAlarm() {
this.textureWidth = 64;
this.textureHeight = 32;
this.shape1 = new ModelRenderer(this, 0, 0);
this.shape1.setRotationPoint(-4.0F, 16.0F, -4.0F);
this.shape1.addBox(0.0F, 0.0F, 0.0F, 8, 8, 8, 0.0F);
}
public void render(Entity entity, float f, float f1, float f2, float f3, float f4, float f5) {
this.shape1.render(f5);
}
/**
* This is a helper function from Tabula to set the rotation of model parts
*/
public void setRotateAngle(ModelRenderer modelRenderer, float x, float y, float z) {
modelRenderer.rotateAngleX = x;
modelRenderer.rotateAngleY = y;
modelRenderer.rotateAngleZ = z;
}
public void setRotationAngles(float par1, float par2, float par3, float par4, float par5, float par6, Entity entity){
super.setRotationAngles(par1, par2, par3, par4, par5, par6, entity);
}
}