package net.geforcemods.securitycraft.containers;
import net.minecraft.inventory.IInventory;
import net.minecraft.inventory.Slot;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
public class SlotItemRestricted extends Slot {
private final IInventory inventory;
private final Item[] prohibitedItems;
public SlotItemRestricted(IInventory par1IInventory, int par2, int par3, int par4, Item... prohibitedItems) {
super(par1IInventory, par2, par3, par4);
this.inventory = par1IInventory;
this.prohibitedItems = prohibitedItems;
}
public boolean isItemValid(ItemStack stack) {
if(stack.getItem() == null) return false;
// Only allows items not in prohibitedItems[] to be placed in the slot.
for(Item prohibitedItem : prohibitedItems) {
if(stack.getItem() == prohibitedItem) {
return false;
}
}
return true;
}
public void putStack(ItemStack stack) {
this.inventory.setInventorySlotContents(getSlotIndex(), stack);
onSlotChanged();
}
}