/* * Copyright (C) 2012 CyberAgent * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package com.jarlen.temptest; import android.opengl.GLES20; /** * brightness value ranges from -1.0 to 1.0, with 0.0 as the normal level */ public class GPUImageBrightnessFilter extends GPUImageFilter { public static final String BRIGHTNESS_FRAGMENT_SHADER = "" + "varying highp vec2 textureCoordinate;\n" + " \n" + " uniform sampler2D inputImageTexture;\n" + " uniform lowp float brightness;\n" + " \n" + " void main()\n" + " {\n" + " lowp vec4 textureColor = texture2D(inputImageTexture, textureCoordinate);\n" + " \n" + " gl_FragColor = vec4((textureColor.rgb + vec3(brightness)), textureColor.w);\n" + " }"; private int mBrightnessLocation; private float mBrightness; public GPUImageBrightnessFilter() { this(0.0f); } public GPUImageBrightnessFilter(final float brightness) { super(NO_FILTER_VERTEX_SHADER, BRIGHTNESS_FRAGMENT_SHADER); mBrightness = brightness; } @Override public void onInit() { super.onInit(); mBrightnessLocation = GLES20.glGetUniformLocation(getProgram(), "brightness"); } @Override public void onInitialized() { super.onInitialized(); setBrightness(mBrightness); } public void setBrightness(final float brightness) { mBrightness = brightness; setFloat(mBrightnessLocation, mBrightness); } }