/*
* Copyright (C) 2012 CyberAgent
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package com.jarlen.temptest;
import android.opengl.GLES20;
/**
* brightness value ranges from -1.0 to 1.0, with 0.0 as the normal level
*/
public class GPUImageBrightnessFilter extends GPUImageFilter {
public static final String BRIGHTNESS_FRAGMENT_SHADER = "" +
"varying highp vec2 textureCoordinate;\n" +
" \n" +
" uniform sampler2D inputImageTexture;\n" +
" uniform lowp float brightness;\n" +
" \n" +
" void main()\n" +
" {\n" +
" lowp vec4 textureColor = texture2D(inputImageTexture, textureCoordinate);\n" +
" \n" +
" gl_FragColor = vec4((textureColor.rgb + vec3(brightness)), textureColor.w);\n" +
" }";
private int mBrightnessLocation;
private float mBrightness;
public GPUImageBrightnessFilter() {
this(0.0f);
}
public GPUImageBrightnessFilter(final float brightness) {
super(NO_FILTER_VERTEX_SHADER, BRIGHTNESS_FRAGMENT_SHADER);
mBrightness = brightness;
}
@Override
public void onInit() {
super.onInit();
mBrightnessLocation = GLES20.glGetUniformLocation(getProgram(), "brightness");
}
@Override
public void onInitialized() {
super.onInitialized();
setBrightness(mBrightness);
}
public void setBrightness(final float brightness) {
mBrightness = brightness;
setFloat(mBrightnessLocation, mBrightness);
}
}