package com.alarmclocksnoozers.runnershigh;
import android.graphics.Bitmap;
public class ObstacleJump extends Obstacle {
public Bitmap jumpSpriteImg;
public Sprite jumpSprite = null;
public ObstacleJump(float _x, float _y, float _z, float _width, float _height, char type, int _FrameUpdateTime, int _numberOfFrames){
super(_x, _y, _z, _width, _height, type);
jumpSprite = new Sprite(_x, _y, _z, _width, _height, _FrameUpdateTime, _numberOfFrames);
jumpSprite.loadBitmap(Util.loadBitmapFromAssets("game_obstacle_jump_animated.png") );
Util.getAppRenderer().addMesh(jumpSprite);
}
}