package com.hitfm.improve; public class Sprite { private int x; private int y; private int direction; public Sprite(int x, int y) { this.x = x; this.y = y; } public int getDirection() { return direction; } public void setDirection(int direction) { this.direction = direction; } public int getX() { return x; } public void setX(int x) { this.x = x; } public int getY() { return y; } public void setY(int y) { this.y = y; } public void setXY(int x, int y) { this.x = x; this.y = y; } }