package com.hitfm.improve;
public class Sprite {
private int x;
private int y;
private int direction;
public Sprite(int x, int y) {
this.x = x;
this.y = y;
}
public int getDirection() {
return direction;
}
public void setDirection(int direction) {
this.direction = direction;
}
public int getX() {
return x;
}
public void setX(int x) {
this.x = x;
}
public int getY() {
return y;
}
public void setY(int y) {
this.y = y;
}
public void setXY(int x, int y) {
this.x = x;
this.y = y;
}
}