/*
* Copyright (c) 2007 - 2008 by Damien Di Fede <ddf@compartmental.net>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU Library General Public License as published
* by the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this program; if not, write to the Free Software
* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
package ddf.minim;
import java.util.Vector;
import javax.sound.sampled.AudioFormat;
/**
* A <code>SignalSplitter</code> acts exactly like a headphone splitter.
* When you pass it audio with the <code>samples</code> method, it echoes that
* audio out to all of its listeners, giving each their own copy of the audio.
* In other words, changes that the listeners make to the float arrays
* they receive from a <code>SignalSplitter</code> will not be reflected in
* the arrays you pass to <code>samples</code>. <code>SignalSplitter</code> is
* fully <code>synchronized</code> so that listeners cannot be added and
* removed while it is in the midst transmitting.
*
* @author Damien Di Fede
* @invisible
*
*/
public class SignalSplitter implements Recordable, AudioListener
{
private Vector<AudioListener> listeners;
private AudioFormat f;
private int bs;
/**
* Construct a <code>SignalSplitter</code> that will receive
* audio in the given format and in buffers the size of
* <code>bufferSize</code>. Strictly speaking, a <code>SignalSplitter</code>
* doesn't care about either of these things because it does nothing with
* the samples it receives other than pass them on. But both things are
* required to fulfill the <code>Recordable</code> contract.
*
* @param format the <code>AudioFormat</code> of samples that this will receive
* @param bufferSize the size of the float arrays this will receive
*/
public SignalSplitter(AudioFormat format, int bufferSize)
{
f = format;
bs = bufferSize;
listeners = new Vector<AudioListener>(5);
}
public int bufferSize()
{
return bs;
}
public AudioFormat getFormat()
{
return f;
}
public int type()
{
return f.getChannels();
}
public synchronized void addListener(AudioListener listener)
{
if ( !listeners.contains(listener) )
{
listeners.add(listener);
}
}
public synchronized void removeListener(AudioListener listener)
{
listeners.remove(listener);
}
public synchronized void samples(float[] samp)
{
for (int i = 0; i < listeners.size(); i++)
{
AudioListener al = listeners.get(i);
float[] copy = new float[samp.length];
System.arraycopy(samp, 0, copy, 0, copy.length);
al.samples(copy);
}
}
public synchronized void samples(float[] sampL, float[] sampR)
{
for (int i = 0; i < listeners.size(); i++)
{
AudioListener al = listeners.get(i);
float[] copyL = new float[sampL.length];
float[] copyR = new float[sampR.length];
System.arraycopy(sampL, 0, copyL, 0, copyL.length);
System.arraycopy(sampR, 0, copyR, 0, copyR.length);
al.samples(copyL, copyR);
}
}
public float sampleRate()
{
return f.getSampleRate();
}
}