/*
* Copyright (c) 2007 - 2008 by Damien Di Fede <ddf@compartmental.net>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU Library General Public License as published
* by the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this program; if not, write to the Free Software
* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
package ddf.minim;
import javax.sound.sampled.AudioFormat;
/** @invisible
*
* A <code>Recordable</code> object is one that can provide a program with
* floating point samples of the audio passing through it. It does this using
* <code>AudioListener</code>s. You add listeners to the <code>Recordable</code> and
* then the <code>Recordable</code> will call the appropriate <code>samples</code>
* method of all its listeners when it has a new buffer of samples. It is also
* possible to query a <code>Recordable</code> object for its buffer size, type
* (mono or stereo), and audio format.
*
* @author Damien Di Fede
*
*/
public interface Recordable
{
/**
* Adds a listener who will be notified each time this receives
* or creates a new buffer of samples. If the listener has already
* been added, it will not be added again.
*
* @example Advanced/AddAndRemoveAudioListener
*
* @param listener the listener to add
*/
void addListener(AudioListener listener);
/**
* Removes the listener from the list of listeners.
*
* @example Advanced/AddAndRemoveAudioListener
*
* @param listener the listener to remove
*/
void removeListener(AudioListener listener);
/**
* Returns the format of this recordable audio.
*
* @return the format of the audio
*/
AudioFormat getFormat();
/**
* Returns either Minim.MONO or Minim.STEREO
*
* @return Minim.MONO if this is mono, Minim.STEREO if this is stereo
*/
int type();
/**
* Returns the buffer size being used by this.
*
* @return the buffer size
*/
int bufferSize();
/**
* Returns the sample rate of the audio.
*
* @return the sample rate of the audio
*/
float sampleRate();
}