/* * Copyright (c) 2007 - 2008 by Damien Di Fede <ddf@compartmental.net> * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU Library General Public License as published * by the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Library General Public License for more details. * * You should have received a copy of the GNU Library General Public * License along with this program; if not, write to the Free Software * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */ package ddf.minim; import javax.sound.sampled.AudioFormat; /** @invisible * * A <code>Recordable</code> object is one that can provide a program with * floating point samples of the audio passing through it. It does this using * <code>AudioListener</code>s. You add listeners to the <code>Recordable</code> and * then the <code>Recordable</code> will call the appropriate <code>samples</code> * method of all its listeners when it has a new buffer of samples. It is also * possible to query a <code>Recordable</code> object for its buffer size, type * (mono or stereo), and audio format. * * @author Damien Di Fede * */ public interface Recordable { /** * Adds a listener who will be notified each time this receives * or creates a new buffer of samples. If the listener has already * been added, it will not be added again. * * @example Advanced/AddAndRemoveAudioListener * * @param listener the listener to add */ void addListener(AudioListener listener); /** * Removes the listener from the list of listeners. * * @example Advanced/AddAndRemoveAudioListener * * @param listener the listener to remove */ void removeListener(AudioListener listener); /** * Returns the format of this recordable audio. * * @return the format of the audio */ AudioFormat getFormat(); /** * Returns either Minim.MONO or Minim.STEREO * * @return Minim.MONO if this is mono, Minim.STEREO if this is stereo */ int type(); /** * Returns the buffer size being used by this. * * @return the buffer size */ int bufferSize(); /** * Returns the sample rate of the audio. * * @return the sample rate of the audio */ float sampleRate(); }