/** * * Copyright (c) 2014, the Railo Company Ltd. All rights reserved. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library. If not, see <http://www.gnu.org/licenses/>. * **/ /* * Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License. */ package lucee.runtime.img.filter; /** * A class for calulating the colors of the spectrum. */ public class Spectrum { private static int adjust(float color, float factor, float gamma) { if (color == 0.0) return 0; return (int)Math.round(255 * Math.pow(color * factor, gamma)); } /** * Convert a wavelength to an RGB value. * @param wavelength wavelength in nanometres * @return the RGB value */ public static int wavelengthToRGB(float wavelength) { float gamma = 0.80f; float r, g, b, factor; int w = (int)wavelength; if (w < 380) { r = 0.0f; g = 0.0f; b = 0.0f; } else if (w < 440) { r = -(wavelength - 440) / (440 - 380); g = 0.0f; b = 1.0f; } else if (w < 490) { r = 0.0f; g = (wavelength - 440) / (490 - 440); b = 1.0f; } else if (w < 510) { r = 0.0f; g = 1.0f; b = -(wavelength - 510) / (510 - 490); } else if (w < 580) { r = (wavelength - 510) / (580 - 510); g = 1.0f; b = 0.0f; } else if (w < 645) { r = 1.0f; g = -(wavelength - 645) / (645 - 580); b = 0.0f; } else if (w <= 780) { r = 1.0f; g = 0.0f; b = 0.0f; } else { r = 0.0f; g = 0.0f; b = 0.0f; } // Let the intensity fall off near the vision limits if (380 <= w && w <= 419) factor = 0.3f + 0.7f*(wavelength - 380) / (420 - 380); else if (420 <= w && w <= 700) factor = 1.0f; else if (701 <= w && w <= 780) factor = 0.3f + 0.7f*(780 - wavelength) / (780 - 700); else factor = 0.0f; int ir = adjust(r, factor, gamma); int ig = adjust(g, factor, gamma); int ib = adjust(b, factor, gamma); return 0xff000000 | (ir << 16) | (ig << 8) | ib; } }