/* * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed with * this work for additional information regarding copyright ownership. * The ASF licenses this file to You under the Apache License, Version 2.0 * (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package org.apache.commons.pool; /** * <p>Object created by {@link WaiterFactory}. Maintains active / valid state, * last passivated and idle times. Waits with configurable latency when * {@link #doWait()} method is called.</p> * * <p>This class is *not* threadsafe.</p> */ public class Waiter { private boolean active = false; private boolean valid = true; private long latency = 0; private long lastPassivated = 0; private long lastIdleTimeMs = 0; public Waiter(boolean active, boolean valid, long latency) { this.active = active; this.valid = valid; this.latency = latency; this.lastPassivated = System.currentTimeMillis(); } /** * Wait for {@link #getLatency()} ms. */ public void doWait() { try { Thread.sleep(latency); } catch (InterruptedException ex) { // ignore } } /** * Whether or not the instance is active. * * @return true if the last lifecycle event for this instance was activation. */ public boolean isActive() { return active; } /** * <p>Sets the active state and updates {@link #getLastIdleTimeMs() lastIdleTime} * or {@link #getLastPassivated() lastPassivated} as appropriate.</p> * * <p>If the active state is changing from inactive to active, lastIdleTime * is updated with the current time minus lastPassivated. If the state is * changing from active to inactive, lastPassivated is updated with the * current time.</p> * * <p>{@link WaiterFactory#activateObject(Waiter)} and * {@link WaiterFactory#passivateObject(Waiter)} invoke this method on their * actual parameter, passing <code>true</code> and <code>false</code>, * respectively.</p> * * @param active new active state */ public void setActive(boolean active) { final boolean activeState = this.active; if (activeState == active) { return; } this.active = active; final long currentTime = System.currentTimeMillis(); if (active) { // activating lastIdleTimeMs = currentTime - lastPassivated; } else { // passivating lastPassivated = currentTime; } } public long getLatency() { return latency; } public void setLatency(long latency) { this.latency = latency; } public boolean isValid() { return valid; } public void setValid(boolean valid) { this.valid = valid; } /** * <p>Returns the system time of this instance's last passivation.</p> * * <p>When an instance is created, this field is initialized to the system time.</p> * * @return time of last passivation */ public long getLastPassivated() { return lastPassivated; } /** * <p>Returns the last idle time for this instance in ms.</p> * * <p>When an instance is created, and each subsequent time it is passivated, * the {@link #getLastPassivated() lastPassivated} property is updated with the * current time. When the next activation occurs, <code>lastIdleTime</code> is * updated with the elapsed time since passivation.<p> * * @return last idle time */ public long getLastIdleTimeMs() { return lastIdleTimeMs; } }