/* * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed with * this work for additional information regarding copyright ownership. * The ASF licenses this file to You under the Apache License, Version 2.0 * (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package org.apache.commons.pool; /** * An interface defining life-cycle methods for * instances to be served by a {@link KeyedObjectPool}. * <p> * By contract, when an {@link KeyedObjectPool} * delegates to a {@link KeyedPoolableObjectFactory}, * <ol> * <li> * {@link #makeObject makeObject} * is called whenever a new instance is needed. * </li> * <li> * {@link #activateObject activateObject} * is invoked on every instance that has been * {@link #passivateObject passivated} before it is * {@link KeyedObjectPool#borrowObject borrowed} from the pool. * </li> * <li> * {@link #validateObject validateObject} * is invoked on {@link #activateObject activated} instances to make sure * they can be {@link KeyedObjectPool#borrowObject borrowed} from the pool. * <code>validateObject</code> <strong>may</strong> also be used to test an * instance being {@link KeyedObjectPool#returnObject returned} to the pool * before it is {@link #passivateObject passivated}. It will only be invoked * on an activated instance. * </li> * <li> * {@link #passivateObject passivateObject} * is invoked on every instance when it is returned to the pool. * </li> * <li> * {@link #destroyObject destroyObject} * is invoked on every instance when it is being "dropped" from the * pool (whether due to the response from <code>validateObject</code>, * or for reasons specific to the pool implementation.) There is no * guarantee that the instance being destroyed will * be considered active, passive or in a generally consistent state. * </li> * </ol> * </p> * <p> * {@link KeyedPoolableObjectFactory} must be thread-safe. The only promise * an {@link KeyedObjectPool} makes is that the same instance of an object will not * be passed to more than one method of a <code>KeyedPoolableObjectFactory</code> * at a time. * </p> * * @param <K> the type of keys in this pool * @param <V> the type of objects held in this pool * * @see KeyedObjectPool * * @author Rodney Waldhoff * @author Sandy McArthur * @version $Revision: 1222388 $ $Date: 2011-12-22 13:28:27 -0500 (Thu, 22 Dec 2011) $ * @since Pool 1.0 */ public interface KeyedPoolableObjectFactory<K, V> { /** * Create an instance that can be served by the pool. * * @param key the key used when constructing the object * @return an instance that can be served by the pool. * @throws Exception if there is a problem creating a new instance, * this will be propagated to the code requesting an object. */ V makeObject(K key) throws Exception; /** * Destroy an instance no longer needed by the pool. * <p> * It is important for implementations of this method to be aware * that there is no guarantee about what state <code>obj</code> * will be in and the implementation should be prepared to handle * unexpected errors. * </p> * <p> * Also, an implementation must take in to consideration that * instances lost to the garbage collector may never be destroyed. * </p> * * @param key the key used when selecting the instance * @param obj the instance to be destroyed * @throws Exception should be avoided as it may be swallowed by * the pool implementation. * @see #validateObject * @see KeyedObjectPool#invalidateObject */ void destroyObject(K key, V obj) throws Exception; /** * Ensures that the instance is safe to be returned by the pool. * Returns <code>false</code> if <code>obj</code> should be destroyed. * * @param key the key used when selecting the object * @param obj the instance to be validated * @return <code>false</code> if <code>obj</code> is not valid and should * be dropped from the pool, <code>true</code> otherwise. */ boolean validateObject(K key, V obj); /** * Reinitialize an instance to be returned by the pool. * * @param key the key used when selecting the object * @param obj the instance to be activated * @throws Exception if there is a problem activating <code>obj</code>, * this exception may be swallowed by the pool. * @see #destroyObject */ void activateObject(K key, V obj) throws Exception; /** * Uninitialize an instance to be returned to the idle object pool. * * @param key the key used when selecting the object * @param obj the instance to be passivated * @throws Exception if there is a problem passivating <code>obj</code>, * this exception may be swallowed by the pool. * @see #destroyObject */ void passivateObject(K key, V obj) throws Exception; }