package me.gtacraft.event; import me.gtacraft.gun.BulletData; import org.bukkit.entity.Entity; import org.bukkit.event.Cancellable; import org.bukkit.event.Event; import org.bukkit.event.HandlerList; /** * Created by Connor on 6/27/14. Designed for the GTA-Guns project. */ public class WeaponDamageEntityEvent extends Event implements Cancellable { private static final HandlerList handlers = new HandlerList(); private BulletData bd; private Entity entity; public WeaponDamageEntityEvent(BulletData bd, Entity entity) { this.entity = entity; this.bd = bd; } public HandlerList getHandlers() { return handlers; } public static HandlerList getHandlerList() { return handlers; } private boolean cancelled; public Entity getEntity() { return entity; } public BulletData getBulletData() { return bd; } @Override public boolean isCancelled() { return cancelled; } @Override public void setCancelled(boolean b) { this.cancelled = b; } }