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package org.arkhamnetwork.arcade.commons.utils;
import org.bukkit.Material;
import org.bukkit.inventory.Inventory;
import org.bukkit.inventory.ItemStack;
/**
*
* @author devan_000
*/
public class InventoryUtils {
public static int getInventorySize(int itemsSize) {
if (itemsSize <= 9) {
return 9;
} else if (itemsSize <= 18) {
return 18;
} else if (itemsSize <= 27) {
return 27;
} else if (itemsSize <= 36) {
return 36;
} else if (itemsSize <= 45) {
return 45;
} else if (itemsSize <= 54) {
return 54;
}
return 54;
}
public static void populateBuyConfirmKitInventory(Inventory inventory) {
ItemStack confirm = ItemUtils.parseItemFromString("133 1 name:&a&lConfirm_Purchase lore:&7Click_this_to_confirm_and_purchase_the_kit.");
ItemStack deny = ItemUtils.parseItemFromString("152 1 name:&4&lCancel_Purchase lore:&7Click_this_to_cancel_the_purchase.");
inventory.setItem(18, confirm);
inventory.setItem(19, confirm);
inventory.setItem(20, confirm);
inventory.setItem(27, confirm);
inventory.setItem(28, confirm);
inventory.setItem(29, confirm);
inventory.setItem(36, confirm);
inventory.setItem(37, confirm);
inventory.setItem(38, confirm);
inventory.setItem(24, deny);
inventory.setItem(25, deny);
inventory.setItem(26, deny);
inventory.setItem(33, deny);
inventory.setItem(34, deny);
inventory.setItem(35, deny);
inventory.setItem(42, deny);
inventory.setItem(43, deny);
inventory.setItem(44, deny);
}
}