package me.gtacraft.event;
import org.bukkit.Location;
import org.bukkit.entity.Item;
import org.bukkit.entity.Projectile;
import org.bukkit.event.Event;
import org.bukkit.event.HandlerList;
/**
* Created by Connor on 6/12/14. Designed for the GTA-Guns project.
*/
public class SpecialFireEvent extends Event {
private static final HandlerList handlers = new HandlerList();
private Projectile proj; private Item item;
private Location from;
public SpecialFireEvent(Location firedAt, Projectile proj, Item item) {
this.from = firedAt;
this.proj = proj; this.item = item;
}
public Location getFiredFrom() {
return from;
}
public Projectile getProjectile() {
return proj;
}
public Item getItem() {
return item;
}
public HandlerList getHandlers() {
return handlers;
}
public static HandlerList getHandlerList() {
return handlers;
}
}