/* * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed with * this work for additional information regarding copyright ownership. * The ASF licenses this file to You under the Apache License, Version 2.0 * (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package org.apache.wicket.examples.images; import java.awt.BasicStroke; import java.awt.Graphics2D; import java.awt.image.BufferedImage; import java.util.Random; import org.apache.wicket.examples.WicketExamplePage; import org.apache.wicket.markup.html.image.Image; import org.apache.wicket.markup.html.image.InlineImage; import org.apache.wicket.markup.html.image.Picture; import org.apache.wicket.markup.html.image.Source; import org.apache.wicket.markup.html.image.resource.BufferedDynamicImageResource; import org.apache.wicket.markup.html.image.resource.DefaultButtonImageResource; import org.apache.wicket.markup.html.image.resource.RenderedDynamicImageResource; import org.apache.wicket.model.Model; import org.apache.wicket.request.resource.IResource; import org.apache.wicket.request.resource.PackageResourceReference; import org.apache.wicket.request.resource.ResourceReference; import org.apache.wicket.request.resource.SharedResourceReference; /** * Demonstrates different flavors of org.apache.wicket.examples.images. * * @author Jonathan Locke */ public final class Home extends WicketExamplePage { /** * A dynamic image resource using {@link Home#drawCircle(Graphics2D)} to draw a random circle on * the canvas. * */ private final class CircleDynamicImageResource extends RenderedDynamicImageResource { private CircleDynamicImageResource(int width, int height) { super(width, height); } @Override protected boolean render(Graphics2D graphics, Attributes attributes) { drawCircle(graphics); return true; } } private static final ResourceReference RESOURCE_REF = new PackageResourceReference(Home.class, "Image2.gif"); /** * Constructor */ public Home() { // Image as package resource add(new Image("image2", new PackageResourceReference(Home.class, "Image2.gif"))); // Dynamically created image. Will re-render whenever resource is asked // for. add(new Image("image3", new CircleDynamicImageResource(100, 100))); // Simple model add(new Image("image4", new Model<>("Image2.gif"))); // Dynamically created buffered image add(new Image("image5", getImage5Resource())); // Add okay button image add(new Image("okButton", getOkButtonImage())); // Add cancel button image add(new Image("cancelButton", new SharedResourceReference("cancelButton"))); // image loaded as resource ref via model. add(new Image("imageModelResourceReference", new Model<>(RESOURCE_REF))); // image loaded as resource via model. add(new Image("imageModelResource", new Model<>(new CircleDynamicImageResource(100, 100)))); // responsive images (only for img tag) // the first package resource reference is used for the src attribute all following for the // srcset in the order they are given to the constructor Image respImage = new Image("image6", new PackageResourceReference(this.getClass(), "Image2_small.gif"), new PackageResourceReference(this.getClass(), "Image2_small.gif"), new PackageResourceReference(this.getClass(), "Image2_medium.gif"), new PackageResourceReference(this.getClass(), "Image2_large.gif")); // the x values are applied after each given package resource reference in the order they // are applied to the setter in the srcset attribute respImage.setXValues("320w", "2x", "900w"); // The sizes are applied comma separated to the sizes attribute respImage.setSizes("(min-width: 50em) 33vw", "(min-width: 28em) 50vw", "100vw"); this.add(respImage); // responsive images (to demonstrate the same picture is used for sources and img) Picture picture = new Picture("picture"); Source large = new Source("sourcelarge", new PackageResourceReference(this.getClass(), "Image2_large.gif")); large.setMedia("(min-width: 650px)"); large.setSizes("(min-width: 50em) 33vw"); picture.add(large); large.setOutputMarkupId(true); Source medium = new Source("sourcemedium", new PackageResourceReference(this.getClass(), "Image2_medium.gif")); medium.setMedia("(min-width: 465px)"); picture.add(medium); Image image3 = new Image("image7", new PackageResourceReference(this.getClass(), "Image2_small.gif")); picture.add(image3); this.add(picture); add(new InlineImage("inline", new PackageResourceReference(getClass(),"Image2.gif"))); } /** * @return Gets shared image component */ public ResourceReference getImage5Resource() { return new ResourceReference(Home.class, "image5") { @Override public IResource getResource() { final BufferedDynamicImageResource resource = new BufferedDynamicImageResource(); final BufferedImage image = new BufferedImage(100, 100, BufferedImage.TYPE_INT_RGB); drawCircle((Graphics2D)image.getGraphics()); resource.setImage(image); return resource; } }; } /** * Draws a random circle on a graphics * * @param graphics * The graphics to draw on */ void drawCircle(Graphics2D graphics) { // Compute random size for circle final Random random = new Random(); int dx = Math.abs(10 + random.nextInt(80)); int dy = Math.abs(10 + random.nextInt(80)); int x = Math.abs(random.nextInt(100 - dx)); int y = Math.abs(random.nextInt(100 - dy)); // Draw circle with thick stroke width graphics.setStroke(new BasicStroke(5)); graphics.drawOval(x, y, dx, dy); } final ResourceReference getOkButtonImage() { return new ResourceReference("okButton") { @Override public IResource getResource() { return new DefaultButtonImageResource("Ok"); } }; } }