/** * Copyright (c) 2007, Sun Microsystems, Inc * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above * copyright notice, this list of conditions and the following * disclaimer in the documentation and/or other materials provided * with the distribution. * * Neither the name of the TimingFramework project nor the names of its * contributors may be used to endorse or promote products derived * from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ package org.jdesktop.animation.timing.triggers; import java.awt.event.MouseEvent; import java.awt.event.MouseListener; import javax.swing.JComponent; import org.jdesktop.animation.timing.Animator; /** * MouseTrigger handles mouse events * and triggers an animation based on those events. * For example, to have anim start when component receives an * ENTER event, one might write the following: * <pre> * MouseTrigger trigger = * MouseTrigger.addTrigger(component, anim, MouseTriggerEvent.ENTER); * </pre> * * * * @author Chet */ public class MouseTrigger extends Trigger implements MouseListener { /** * Creates a non-auto-reversing MouseTrigger and adds it as a * listener to component. * * @param component component that will generate MouseEvents for this * trigger * @param animator the Animator that will start when the event occurs * @param event the MouseTriggerEvent that will cause the action to fire * @return MouseTrigger the resulting trigger */ public static MouseTrigger addTrigger(JComponent component, Animator animator, MouseTriggerEvent event) { return addTrigger(component, animator, event, false); } /** * Creates a MouseTrigger and adds it as a listener to component. * * @param component component that will generate MouseEvents for this * trigger * @param animator the Animator that will start when the event occurs * @param event the FocusTriggerEvent that will cause the action to fire * @param autoReverse flag to determine whether the animator should * stop and reverse based on opposite triggerEvents. * @return FocusTrigger the resulting trigger */ public static MouseTrigger addTrigger(JComponent component, Animator animator, MouseTriggerEvent event, boolean autoReverse) { MouseTrigger trigger = new MouseTrigger(animator, event, autoReverse); component.addMouseListener(trigger); return trigger; } /** * Creates a non-auto-reversing MouseTrigger, which should be added * to a Component that will generate the mouse events of interest */ public MouseTrigger(Animator animator, MouseTriggerEvent event) { this(animator, event, false); } /** * Creates a MouseTrigger, which should be added * to a Component that will generate the mouse events of interest */ public MouseTrigger(Animator animator, MouseTriggerEvent event, boolean autoReverse) { super(animator, event, autoReverse); } /** * Called by the object which added this trigger as a MouseListener. * This method starts the animator if the trigger is waiting for an * ENTER event. */ public void mouseEntered(MouseEvent e) { fire(MouseTriggerEvent.ENTER); } /** * Called by the object which added this trigger as a MouseListener. * This method starts the animator if the trigger is waiting for an * EXIT event. */ public void mouseExited(MouseEvent e) { fire(MouseTriggerEvent.EXIT); } /** * Called by the object which added this trigger as a MouseListener. * This method starts the animator if the trigger is waiting for a * PRESS event. */ public void mousePressed(MouseEvent e) { fire(MouseTriggerEvent.PRESS); } /** * Called by the object which added this trigger as a MouseListener. * This method starts the animator if the trigger is waiting for a * RELEASE event. */ public void mouseReleased(MouseEvent e) { fire(MouseTriggerEvent.RELEASE); } /** * Called by the object which added this trigger as a MouseListener. * This method starts the animator if the trigger is waiting for a * CLICK event. */ public void mouseClicked(MouseEvent e) { fire(MouseTriggerEvent.CLICK); } }