/** * Copyright (c) 2006, Sun Microsystems, Inc * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above * copyright notice, this list of conditions and the following * disclaimer in the documentation and/or other materials provided * with the distribution. * * Neither the name of the TimingFramework project nor the names of its * contributors may be used to endorse or promote products derived * from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ package org.jdesktop.animation.timing.triggers; import java.awt.event.FocusEvent; import java.awt.event.FocusListener; import javax.swing.JComponent; import org.jdesktop.animation.timing.*; /** * FocusTrigger handles focus events * and triggers an animation based on those events. * For example, to have anim start when component receives an * IN event, one might write the following: * <pre> * FocusTrigger trigger = * FocusTrigger.addTrigger(component, anim, FocusTriggerEvent.IN); * </pre> * * * * @author Chet */ public class FocusTrigger extends Trigger implements FocusListener { /** * Creates a non-auto-reversing FocusTrigger and adds it as a FocusListener * to the component. * * @param component component that will generate FocusEvents for this * trigger * @param animator the Animator that will start when the event occurs * @param event the FocusTriggerEvent that will cause the action to fire * @return FocusTrigger the resulting trigger */ public static FocusTrigger addTrigger(JComponent component, Animator animator, FocusTriggerEvent event) { return addTrigger(component, animator, event, false); } /** * Creates a FocusTrigger and adds it as a FocusListener * to the component. * * @param component component that will generate FocusEvents for this * trigger * @param animator the Animator that will start when the event occurs * @param event the FocusTriggerEvent that will cause the action to fire * @param autoReverse flag to determine whether the animator should * stop and reverse based on opposite triggerEvents. * @return FocusTrigger the resulting trigger */ public static FocusTrigger addTrigger(JComponent component, Animator animator, FocusTriggerEvent event, boolean autoReverse) { FocusTrigger trigger = new FocusTrigger(animator, event, autoReverse); component.addFocusListener(trigger); return trigger; } /** * Creates a non-auto-reversing FocusTrigger, which should be added * to a Component that will generate the focus events of interest. * @param animator the Animator that will start when the event occurs * @param event the FocusTriggerEvent that will cause the action to fire */ public FocusTrigger(Animator animator, FocusTriggerEvent event) { this(animator, event, false); } /** * Creates a FocusTrigger, which should be added * to a Component that will generate the focus events of interest. * @param animator the Animator that will start when the event occurs * @param event the FocusTriggerEvent that will cause the action to fire * @param autoReverse flag to determine whether the animator should * stop and reverse based on opposite triggerEvents. */ public FocusTrigger(Animator animator, FocusTriggerEvent event, boolean autoReverse) { super(animator, event, autoReverse); } /** * Called by the object which added this trigger as a FocusListener. * This method starts the animator if the trigger is waiting for a * IN event. */ public void focusGained(FocusEvent e) { fire(FocusTriggerEvent.IN); } /** * Called by the object which added this trigger as a FocusListener. * This method starts the animator if the trigger is waiting for a * OUT event. */ public void focusLost(FocusEvent e) { fire(FocusTriggerEvent.OUT); } }