/** * Copyright (c) 2005-2006, Sun Microsystems, Inc * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above * copyright notice, this list of conditions and the following * disclaimer in the documentation and/or other materials provided * with the distribution. * * Neither the name of the TimingFramework project nor the names of its * contributors may be used to endorse or promote products derived * from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ package org.jdesktop.animation.timing.interpolation; /** * Interface that defines the single {@link #interpolate(float)} method. * This interface is implemented by built-in interpolators. * Applications may choose to implement * their own Interpolator to get custom interpolation behavior. * * @author Chet */ public interface Interpolator { /** * This function takes an input value between 0 and 1 and returns * another value, also between 0 and 1. The purpose of the function * is to define how time (represented as a (0-1) fraction of the * duration of an animation) is altered to derive different value * calculations during an animation. * @param fraction a value between 0 and 1, representing the elapsed * fraction of a time interval (either an entire animation cycle or an * interval between two KeyTimes, depending on where this Interpolator has * been set) * @return a value between 0 and 1. Values outside of this boundary may * be clamped to the interval [0,1] and cause undefined results. */ public float interpolate(float fraction); }