/** * Copyright (C) 2013 Tokanagrammar Team * * This is a jigsaw-like puzzle game, * except each piece is token from a source file, * and the 'complete picture' is the program. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ package edu.umb.cs.gui.screens; import java.net.URL; import java.util.ResourceBundle; import javafx.event.ActionEvent; import javafx.fxml.FXML; import javafx.scene.control.Button; import javafx.scene.layout.AnchorPane; import javafx.scene.layout.Pane; import edu.umb.cs.gui.GUI; import edu.umb.cs.gui.GUI.GameState; /** * * @author Matt * */ public class SettingsScreenController implements SecondaryScreenController{ @FXML private static AnchorPane anchorPane; @FXML private static Pane leftPane; @FXML private static Pane rightPane; @FXML private static Button startBtn; @FXML private static Button closeBtn; @Override public void initialize(URL location, ResourceBundle resources) { System.out.println(this.getClass().getSimpleName() + ".initialize"); } public static Pane getLeftPane(){ return leftPane; } public static Pane getRightPane(){ return rightPane; } public static Button getSetBtn(){ return startBtn; } public void closeBtnFired(ActionEvent event){ if(GUI.getInstance().getCurGameState().equals(GameState.INIT_GUI)) GUI.getInstance().blurOff(); else if(GUI.getInstance().getCurGameState().equals(GameState.START_GAME)) GUI.getInstance().gameState_startGame(true); SettingsScreen.tearDown(); } }