/*
* __ .__ .__ ._____.
* _/ |_ _______ __|__| ____ | | |__\_ |__ ______
* \ __\/ _ \ \/ / |/ ___\| | | || __ \ / ___/
* | | ( <_> > <| \ \___| |_| || \_\ \\___ \
* |__| \____/__/\_ \__|\___ >____/__||___ /____ >
* \/ \/ \/ \/
*
* Copyright (c) 2006-2011 Karsten Schmidt
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* http://creativecommons.org/licenses/LGPL/2.1/
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
*/
package spimedb.util.geom;
public class ZAxisCylinder extends AxisAlignedCylinder {
public ZAxisCylinder(roVec3D pos, float radius, float length) {
super(pos, radius, length);
}
public boolean containsPoint(XYZ p) {
if (Math.abs(p.z() - pos.z) < length * 0.5) {
float dx = p.x() - pos.x;
float dy = p.y() - pos.y;
if (Math.abs(dx * dx + dy * dy) < radiusSquared) {
return true;
}
}
return false;
}
public Vec3D.Axis getMajorAxis() {
return Vec3D.Axis.Z;
}
}