package com.bitwaffle.spaceguts.graphics.gui.button; import com.bitwaffle.spaceout.Runner; /** * A special MenuButton that is only drawn when the game is paused * @author TranquilMarmot * @see MenuButton * */ public class PauseMenuButton extends MenuButton { public PauseMenuButton(String text, int height, int width, int xOffsetFromCenter, int yOffsetFromCenter) { super(text, height, width, xOffsetFromCenter, yOffsetFromCenter); } @Override public void update(){ super.update(); // this button is only visible when the game is paused if(!Runner.paused) isVisible = false; else isVisible = true; } }