package com.bitwaffle.spaceguts.graphics.gui.button;
import com.bitwaffle.spaceout.Runner;
/**
* A special MenuButton that is only drawn when the game is paused
* @author TranquilMarmot
* @see MenuButton
*
*/
public class PauseMenuButton extends MenuButton {
public PauseMenuButton(String text, int height, int width,
int xOffsetFromCenter, int yOffsetFromCenter) {
super(text, height, width,
xOffsetFromCenter, yOffsetFromCenter);
}
@Override
public void update(){
super.update();
// this button is only visible when the game is paused
if(!Runner.paused)
isVisible = false;
else
isVisible = true;
}
}