package com.bitwaffle.spaceguts.entities.particles.trail;
import org.lwjgl.util.vector.Vector3f;
/**
* Just a link in the chain
* Each link keeps track of its top and bottom vectors,
* and the whole chain is rendered as a quad strip.
*
* @author TranquilMarmot
*/
public class TrailLink {
/** top and bottom of the link - these define how wide it is/how it's rotated */
public Vector3f top, bottom;
/**
* Create a trail link
* @param top Top of the link
* @param bottom Bottom of the link
*/
public TrailLink(Vector3f top, Vector3f bottom){
this.top = top;
this.bottom = bottom;
}
}