package com.bitwaffle.spaceguts.entities.particles.trail; import org.lwjgl.util.vector.Vector3f; /** * Just a link in the chain * Each link keeps track of its top and bottom vectors, * and the whole chain is rendered as a quad strip. * * @author TranquilMarmot */ public class TrailLink { /** top and bottom of the link - these define how wide it is/how it's rotated */ public Vector3f top, bottom; /** * Create a trail link * @param top Top of the link * @param bottom Bottom of the link */ public TrailLink(Vector3f top, Vector3f bottom){ this.top = top; this.bottom = bottom; } }