/*
* Copyright (c) 2012, 2013 Hemanta Sapkota.
* All rights reserved. This program and the accompanying materials
* are made available under the terms of the Eclipse Public License v1.0
* which accompanies this distribution, and is available at
* http://www.eclipse.org/legal/epl-v10.html
*
* Contributors:
* Hemanta Sapkota (laex.pearl@gmail.com)
*/
package com.laex.cg2d.model.model;
import com.laex.cg2d.model.ScreenModel.CGScreenPreferences;
/**
* The Class GameModel.
*/
public class GameModel {
/** The shapes. */
ShapesDiagram shapes = new ShapesDiagram();
/** The screen prefs. */
CGScreenPreferences screenPrefs;
/**
* Instantiates a new game model.
*
* @param screenPrefs
* the screen prefs
*/
public GameModel(CGScreenPreferences screenPrefs) {
this.screenPrefs = screenPrefs;
}
/**
* Gets the diagram.
*
* @return the diagram
*/
public ShapesDiagram getDiagram() {
return shapes;
}
/**
* Gets the screen prefs.
*
* @return the screen prefs
*/
public CGScreenPreferences getScreenPrefs() {
return screenPrefs;
}
}