/* * Copyright (c) 2012, 2013 Hemanta Sapkota. * All rights reserved. This program and the accompanying materials * are made available under the terms of the Eclipse Public License v1.0 * which accompanies this distribution, and is available at * http://www.eclipse.org/legal/epl-v10.html * * Contributors: * Hemanta Sapkota (laex.pearl@gmail.com) */ package com.laex.cg2d.model.model; import com.laex.cg2d.model.ScreenModel.CGScreenPreferences; /** * The Class GameModel. */ public class GameModel { /** The shapes. */ ShapesDiagram shapes = new ShapesDiagram(); /** The screen prefs. */ CGScreenPreferences screenPrefs; /** * Instantiates a new game model. * * @param screenPrefs * the screen prefs */ public GameModel(CGScreenPreferences screenPrefs) { this.screenPrefs = screenPrefs; } /** * Gets the diagram. * * @return the diagram */ public ShapesDiagram getDiagram() { return shapes; } /** * Gets the screen prefs. * * @return the screen prefs */ public CGScreenPreferences getScreenPrefs() { return screenPrefs; } }