/*
* Copyright (c) 2012, 2013 Hemanta Sapkota.
* All rights reserved. This program and the accompanying materials
* are made available under the terms of the Eclipse Public License v1.0
* which accompanies this distribution, and is available at
* http://www.eclipse.org/legal/epl-v10.html
*
* Contributors:
* Hemanta Sapkota (laex.pearl@gmail.com)
*/
package com.laex.cg2d.model.model;
import com.badlogic.gdx.math.Rectangle;
/**
* There may be three types of entity spritesheet item:
*
* 1. Items extracted from json file mapper.
* The information for this will be stored in extractBounds rectangle, where each rectangle indicates what area to extract subimage from.
*
* 2. Frame Index. More conventional rows/columns/tiles based image extraction. The position of this entity spriteitem is the frameIndex
*
* @author hemantasapkota
*
*/
public class EntitySpritesheetItem {
/** The extract bounds. */
private Rectangle extractBounds = new Rectangle();
/** The frame index. */
private int frameIndex;
/**
* Gets the extract bounds.
*
* @return the extract bounds
*/
public Rectangle getExtractBounds() {
return extractBounds;
}
/**
* Sets the extract bounds.
*
* @param extractBounds the new extract bounds
*/
public void setExtractBounds(Rectangle extractBounds) {
this.extractBounds = extractBounds;
}
/**
* Gets the frame index.
*
* @return the frame index
*/
public int getFrameIndex() {
return frameIndex;
}
/**
* Sets the frame index.
*
* @param frameIndex the new frame index
*/
public void setFrameIndex(int frameIndex) {
this.frameIndex = frameIndex;
}
/* (non-Javadoc)
* @see java.lang.Object#toString()
*/
@Override
public String toString() {
StringBuilder sb = new StringBuilder();
sb.append("[frameIndex:").append(frameIndex).append(" Bounds:").append(extractBounds).append("]");
return sb.toString();
}
}