package com.game.framework.utils;
import com.badlogic.gdx.Gdx;
public class L {
public static void wtf(String log) {
Gdx.app.log("[WTF] " , log);
}
public static void e(String err) {
Gdx.app.log("[ERROR] ", err);
}
public static void wtf(float log) {
wtf(log+"");
}
}