package com.brashmonkey.spriter; public class SpriterPoint { public float x,y; public SpriterPoint(float x, float y){ this.set(x, y); } public void translate(float x, float y){ this.x += x; this.y += y; } public void set(float x, float y){ this.x = x; this.y = y; } public void rotate(float degree){ double angle = Math.toRadians(degree); float cos = (float)Math.cos(angle); float sin = (float)Math.sin(angle); float xx = x*cos-y*sin; float yy = x*sin+y*cos; this.x = xx; this.y = yy; } }