/* * RapidMiner * * Copyright (C) 2001-2011 by Rapid-I and the contributors * * Complete list of developers available at our web site: * * http://rapid-i.com * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU Affero General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Affero General Public License for more details. * * You should have received a copy of the GNU Affero General Public License * along with this program. If not, see http://www.gnu.org/licenses/. */ package com.rapidminer.gui.graphs; /** * A helper class for sorting edges between two vertices according to the edge value. * * @author Ingo Mierswa */ public class SortableEdge implements Comparable<SortableEdge> { public static final int DIRECTION_INCREASE = -1; public static final int DIRECTION_DECREASE = 1; private String vertex1; private String vertex2; private double strength; private String edgeName; private int direction; public SortableEdge(String v1, String v2, String edgeName, double strength, int direction) { this.vertex1 = v1; this.vertex2 = v2; this.strength = strength; this.edgeName = edgeName; this.direction = direction; } @Override public int hashCode() { return Double.valueOf(this.strength).hashCode(); } @Override public boolean equals(Object o) { if (!(o instanceof SortableEdge)) return false; return ((SortableEdge)o).strength == this.strength; } public int compareTo(SortableEdge o) { return direction * Double.compare(this.strength, o.strength); } public double getEdgeValue() { return this.strength; } public String getFirstVertex() { return this.vertex1; } public String getSecondVertex() { return this.vertex2; } public String getEdgeName() { return this.edgeName; } @Override public String toString() { return this.vertex1 + " --> " + this.vertex2 + " [" + this.edgeName + ", w = " + this.strength + "]"; } }