package fr.unistra.pelican.algorithms.conversion; import fr.unistra.pelican.Algorithm; import fr.unistra.pelican.AlgorithmException; import fr.unistra.pelican.ByteImage; import fr.unistra.pelican.Image; /** * This class realizes the transformation of a tristumulus double valued HSL * image with pixels in [0,1], into a byte valued RGB image. * * MASK MANAGEMENT (by Régis) : * - input's mask becomes output's mask. * - no modification on color calculation. * * @author Erchan Aptoula * */ public class HSLToRGB extends Algorithm { /** * Input parameter. */ public Image input; /** * Output parameter. */ public Image output; /** * Constructor * */ public HSLToRGB() { super(); super.inputs = "input"; super.outputs = "output"; } /* * (non-Javadoc) * * @see fr.unistra.pelican.Algorithm#launch() */ public void launch() throws AlgorithmException { int xdim = input.getXDim(); int ydim = input.getYDim(); int zdim = input.getZDim(); int tdim = input.getTDim(); int bdim = input.getBDim(); if (bdim != 3) throw new AlgorithmException( "The input must be a tristumulus HSV image"); output = new ByteImage(xdim, ydim, zdim, tdim, bdim); this.output.setMask( this.input.getMask() ); output.setColor(true); for (int x = 0; x < xdim; x++) { for (int y = 0; y < ydim; y++) { for (int z = 0; z < zdim; z++) { for (int t = 0; t < tdim; t++) { double H = input.getPixelXYZTBDouble(x, y, z, t, 0); double S = input.getPixelXYZTBDouble(x, y, z, t, 1); double L = input.getPixelXYZTBDouble(x, y, z, t, 2); double R, G, B; if (S >= 0.0 && S <= 0.0) { // doubles are tricky in // equality tests.. R = G = B = L; // hue undefined } else if (L >= 0.0 && L <= 0.0) { R = G = B = 0.0; // hue and saturation undefined } else { double tmp1, tmp2; if (L < 0.5) tmp2 = L * (1 + S); else tmp2 = L + S - (L * S); tmp1 = 2 * L - tmp2; R = Hue_2_RGB(tmp1, tmp2, H + 1.0 / 3.0); G = Hue_2_RGB(tmp1, tmp2, H); B = Hue_2_RGB(tmp1, tmp2, H - 1.0 / 3.0); } output.setPixelXYZTBByte(x, y, z, t, 0, (int) Math .round(R * 255)); output.setPixelXYZTBByte(x, y, z, t, 1, (int) Math .round(G * 255)); output.setPixelXYZTBByte(x, y, z, t, 2, (int) Math .round(B * 255)); } } } } } private double Hue_2_RGB(double v1, double v2, double v3) { if (v3 < 0.0) v3 += 1; if (v3 > 1.0) v3 -= 1; if (6 * v3 < 1.0) return v1 + (v2 - v1) * 6 * v3; if (2 * v3 < 1.0) return v2; if (3 * v3 < 2.0) return v1 + (v2 - v1) * ((2.0 / 3.0) - v3) * 6; return v1; } /** * Realizes the transformation of a tristumulus double valued HSL * image with pixels in [0,1], into a byte valued RGB image. * * @param input * tristumulus double valued HSL image with pixels in [0,1]. * @return Byte valued RGB image. */ public static Image exec(Image input) { return (Image) new HSLToRGB().process(input); } }