/* * opsu! - an open-source osu! client * Copyright (C) 2014-2017 Jeffrey Han * * opsu! is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * opsu! is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with opsu!. If not, see <http://www.gnu.org/licenses/>. */ package itdelatrisu.opsu.states; import itdelatrisu.opsu.GameImage; import itdelatrisu.opsu.Opsu; import itdelatrisu.opsu.OpsuConstants; import itdelatrisu.opsu.Utils; import itdelatrisu.opsu.audio.MusicController; import itdelatrisu.opsu.audio.SoundController; import itdelatrisu.opsu.audio.SoundEffect; import itdelatrisu.opsu.beatmap.Beatmap; import itdelatrisu.opsu.beatmap.BeatmapSetList; import itdelatrisu.opsu.beatmap.BeatmapSetNode; import itdelatrisu.opsu.downloads.Updater; import itdelatrisu.opsu.options.OptionGroup; import itdelatrisu.opsu.options.Options; import itdelatrisu.opsu.options.OptionsOverlay; import itdelatrisu.opsu.states.ButtonMenu.MenuState; import itdelatrisu.opsu.ui.Colors; import itdelatrisu.opsu.ui.Fonts; import itdelatrisu.opsu.ui.MenuButton; import itdelatrisu.opsu.ui.MenuButton.Expand; import itdelatrisu.opsu.ui.NotificationManager.NotificationListener; import itdelatrisu.opsu.ui.StarFountain; import itdelatrisu.opsu.ui.UI; import itdelatrisu.opsu.ui.animations.AnimatedValue; import itdelatrisu.opsu.ui.animations.AnimationEquation; import itdelatrisu.opsu.user.UserButton; import itdelatrisu.opsu.user.UserList; import itdelatrisu.opsu.user.UserSelectOverlay; import java.awt.Desktop; import java.io.IOException; import java.text.SimpleDateFormat; import java.util.Date; import java.util.Stack; import org.newdawn.slick.Color; import org.newdawn.slick.GameContainer; import org.newdawn.slick.Graphics; import org.newdawn.slick.Image; import org.newdawn.slick.Input; import org.newdawn.slick.SlickException; import org.newdawn.slick.fills.GradientFill; import org.newdawn.slick.geom.Rectangle; import org.newdawn.slick.state.BasicGameState; import org.newdawn.slick.state.StateBasedGame; import org.newdawn.slick.state.transition.EasedFadeOutTransition; import org.newdawn.slick.state.transition.FadeInTransition; /** * "Main Menu" state. * <p> * Players are able to enter the song menu or downloads menu from this state. */ public class MainMenu extends BasicGameState { /** Idle time, in milliseconds, before returning the logo to its original position. */ private static final short LOGO_IDLE_DELAY = 10000; /** Max alpha level of the menu background. */ private static final float BG_MAX_ALPHA = 0.9f; /** Logo button that reveals other buttons on click. */ private MenuButton logo; /** Logo states. */ private enum LogoState { DEFAULT, OPENING, OPEN, CLOSING } /** Current logo state. */ private LogoState logoState = LogoState.DEFAULT; /** Delay timer, in milliseconds, before starting to move the logo back to the center. */ private int logoTimer = 0; /** Logo horizontal offset for opening and closing actions. */ private AnimatedValue logoOpen, logoClose; /** Logo button alpha levels. */ private AnimatedValue logoButtonAlpha; /** Main "Play" and "Exit" buttons. */ private MenuButton playButton, exitButton; /** Music control buttons. */ private MenuButton musicPlay, musicPause, musicNext, musicPrevious; /** Button linking to Downloads menu. */ private MenuButton downloadsButton; /** Button linking to repository. */ private MenuButton repoButton; /** Buttons for installing updates. */ private MenuButton updateButton, restartButton; /** Application start time, for drawing the total running time. */ private long programStartTime; /** Indexes of previous songs. */ private Stack<Integer> previous; /** Background alpha level (for fade-in effect). */ private AnimatedValue bgAlpha = new AnimatedValue(1100, 0f, BG_MAX_ALPHA, AnimationEquation.LINEAR); /** Whether or not a notification was already sent upon entering. */ private boolean enterNotification = false; /** Music position bar coordinates and dimensions. */ private float musicBarX, musicBarY, musicBarWidth, musicBarHeight; /** Last measure progress value. */ private float lastMeasureProgress = 0f; /** The star fountain. */ private StarFountain starFountain; /** Music info bar "Now Playing" image. */ private Image musicInfoImg; /** Music info bar rectangle. */ private Rectangle musicInfoRect; /** Music info bar fill. */ private GradientFill musicInfoFill; /** Music info bar animation progress. */ private AnimatedValue musicInfoProgress = new AnimatedValue(600, 0f, 1f, AnimationEquation.OUT_CUBIC); /** Options overlay. */ private OptionsOverlay optionsOverlay; /** Whether the options overlay is being shown. */ private boolean showOptionsOverlay = false; /** The options overlay show/hide animation progress. */ private AnimatedValue optionsOverlayProgress = new AnimatedValue(500, 0f, 1f, AnimationEquation.OUT_CUBIC); /** The user button. */ private UserButton userButton; /** Whether the user button has been flashed. */ private boolean userButtonFlashed = false; /** User selection overlay. */ private UserSelectOverlay userOverlay; /** Whether the user overlay is being shown. */ private boolean showUserOverlay = false; /** The user overlay show/hide animation progress. */ private AnimatedValue userOverlayProgress = new AnimatedValue(750, 0f, 1f, AnimationEquation.OUT_CUBIC); // game-related variables private GameContainer container; private StateBasedGame game; private Input input; private final int state; public MainMenu(int state) { this.state = state; } @Override public void init(GameContainer container, StateBasedGame game) throws SlickException { this.container = container; this.game = game; this.input = container.getInput(); programStartTime = System.currentTimeMillis(); previous = new Stack<Integer>(); int width = container.getWidth(); int height = container.getHeight(); // initialize menu buttons Image logoImg = GameImage.MENU_LOGO.getImage(); Image playImg = GameImage.MENU_PLAY.getImage(); Image exitImg = GameImage.MENU_EXIT.getImage(); float exitOffset = (playImg.getWidth() - exitImg.getWidth()) / 3f; logo = new MenuButton(logoImg, width / 2f, height / 2f); playButton = new MenuButton(playImg, width * 0.75f, (height / 2) - (logoImg.getHeight() / 5f) ); exitButton = new MenuButton(exitImg, width * 0.75f - exitOffset, (height / 2) + (exitImg.getHeight() / 2f) ); final int logoAnimationDuration = 350; logo.setHoverAnimationDuration(logoAnimationDuration); playButton.setHoverAnimationDuration(logoAnimationDuration); exitButton.setHoverAnimationDuration(logoAnimationDuration); final AnimationEquation logoAnimationEquation = AnimationEquation.IN_OUT_BACK; logo.setHoverAnimationEquation(logoAnimationEquation); playButton.setHoverAnimationEquation(logoAnimationEquation); exitButton.setHoverAnimationEquation(logoAnimationEquation); final float logoHoverScale = 1.08f; logo.setHoverExpand(logoHoverScale); playButton.setHoverExpand(logoHoverScale); exitButton.setHoverExpand(logoHoverScale); // initialize music info bar int musicInfoHeight = (int) (Fonts.MEDIUM.getLineHeight() * 1.3f); Image infoImg = GameImage.MUSIC_NOW_PLAYING.getImage(); musicInfoImg = infoImg.getScaledCopy((float) musicInfoHeight / infoImg.getHeight()); musicInfoFill = new GradientFill( 0, 0, Color.transparent, musicInfoImg.getWidth(), musicInfoImg.getHeight(), new Color(0, 0, 0, 0.9f), true ); musicInfoRect = new Rectangle(0, 0, 1, musicInfoHeight); // initialize music buttons int musicInfoOffset = (int) (musicInfoHeight * 0.6f); int musicWidth = GameImage.MUSIC_PLAY.getImage().getWidth(); int musicHeight = GameImage.MUSIC_PLAY.getImage().getHeight(); musicPlay = new MenuButton(GameImage.MUSIC_PLAY.getImage(), width - (2 * musicWidth), musicInfoOffset + musicHeight / 1.5f); musicPause = new MenuButton(GameImage.MUSIC_PAUSE.getImage(), width - (2 * musicWidth), musicInfoOffset + musicHeight / 1.5f); musicNext = new MenuButton(GameImage.MUSIC_NEXT.getImage(), width - musicWidth, musicInfoOffset + musicHeight / 1.5f); musicPrevious = new MenuButton(GameImage.MUSIC_PREVIOUS.getImage(), width - (3 * musicWidth), musicInfoOffset + musicHeight / 1.5f); musicPlay.setHoverExpand(1.5f); musicPause.setHoverExpand(1.5f); musicNext.setHoverExpand(1.5f); musicPrevious.setHoverExpand(1.5f); // initialize music position bar location musicBarX = width - musicWidth * 3.5f; musicBarY = musicInfoOffset + musicHeight * 1.1f; musicBarWidth = musicWidth * 3f; musicBarHeight = musicHeight * 0.11f; // initialize downloads button Image dlImg = GameImage.DOWNLOADS.getImage(); downloadsButton = new MenuButton(dlImg, width - dlImg.getWidth() / 2f, height / 2f); downloadsButton.setHoverAnimationDuration(350); downloadsButton.setHoverAnimationEquation(AnimationEquation.IN_OUT_BACK); downloadsButton.setHoverExpand(1.03f, Expand.LEFT); // initialize repository button if (Desktop.isDesktopSupported() && Desktop.getDesktop().isSupported(Desktop.Action.BROWSE)) { // only if a webpage can be opened Image repoImg = GameImage.REPOSITORY.getImage(); int repoMargin = (int) (height * 0.01f); float repoScale = 1.25f; repoButton = new MenuButton(repoImg, repoMargin + repoImg.getWidth() * repoScale / 2, height - repoMargin - repoImg.getHeight() * repoScale / 2 ); repoButton.setHoverAnimationDuration(350); repoButton.setHoverAnimationEquation(AnimationEquation.IN_OUT_BACK); repoButton.setHoverExpand(repoScale); } // initialize update buttons float updateX = width / 2f, updateY = height * 17 / 18f; Image downloadImg = GameImage.DOWNLOAD.getImage(); updateButton = new MenuButton(downloadImg, updateX, updateY); updateButton.setHoverAnimationDuration(400); updateButton.setHoverAnimationEquation(AnimationEquation.IN_OUT_QUAD); updateButton.setHoverExpand(1.1f); Image updateImg = GameImage.UPDATE.getImage(); restartButton = new MenuButton(updateImg, updateX, updateY); restartButton.setHoverAnimationDuration(2000); restartButton.setHoverAnimationEquation(AnimationEquation.LINEAR); restartButton.setHoverRotate(360); // initialize star fountain starFountain = new StarFountain(width, height); // logo animations float centerOffsetX = width / 5f; logoOpen = new AnimatedValue(400, 0, centerOffsetX, AnimationEquation.OUT_QUAD); logoClose = new AnimatedValue(2200, centerOffsetX, 0, AnimationEquation.OUT_QUAD); logoButtonAlpha = new AnimatedValue(200, 0f, 1f, AnimationEquation.LINEAR); // options overlay optionsOverlay = new OptionsOverlay(container, OptionGroup.ALL_OPTIONS, new OptionsOverlay.OptionsOverlayListener() { @Override public void close() { showOptionsOverlay = false; optionsOverlay.deactivate(); optionsOverlay.reset(); optionsOverlayProgress.setTime(0); } }); optionsOverlay.setConsumeAndClose(true); // initialize user button userButton = new UserButton(0, 0, Color.white); // initialize user selection overlay userOverlay = new UserSelectOverlay(container, new UserSelectOverlay.UserSelectOverlayListener() { @Override public void close(boolean userChanged) { showUserOverlay = false; userOverlay.deactivate(); userOverlayProgress.setTime(0); if (userChanged) userButton.flash(); } }); userOverlay.setConsumeAndClose(true); reset(); musicInfoProgress.setTime(0); } @Override public void render(GameContainer container, StateBasedGame game, Graphics g) throws SlickException { int width = container.getWidth(); int height = container.getHeight(); int mouseX = input.getMouseX(), mouseY = input.getMouseY(); Beatmap beatmap = MusicController.getBeatmap(); // draw background float parallaxX = 0, parallaxY = 0; if (Options.isParallaxEnabled()) { int offset = (int) (height * (GameImage.PARALLAX_SCALE - 1f)); parallaxX = -offset / 2f * (mouseX - width / 2) / (width / 2); parallaxY = -offset / 2f * (mouseY - height / 2) / (height / 2); } if (Options.isDynamicBackgroundEnabled() && beatmap != null && beatmap.drawBackground(width, height, parallaxX, parallaxY, bgAlpha.getValue(), true)) ; else { Image bg = GameImage.MENU_BG.getImage(); if (Options.isParallaxEnabled()) { bg = bg.getScaledCopy(GameImage.PARALLAX_SCALE); bg.setAlpha(bgAlpha.getValue()); bg.drawCentered(width / 2 + parallaxX, height / 2 + parallaxY); } else { bg.setAlpha(bgAlpha.getValue()); bg.drawCentered(width / 2, height / 2); } } // top/bottom horizontal bars g.setColor(Colors.BLACK_ALPHA); g.fillRect(0, 0, width, height / 9f); g.fillRect(0, height * 8 / 9f, width, height / 9f); // draw star fountain starFountain.draw(); // draw downloads button downloadsButton.draw(); // draw buttons if (logoState == LogoState.OPEN || logoState == LogoState.CLOSING) { playButton.draw(); exitButton.draw(); } // draw logo (pulsing) Float position = MusicController.getBeatProgress(); if (position == null) // default to 60bpm position = System.currentTimeMillis() % 1000 / 1000f; float scale = 1f + position * 0.05f; logo.draw(Color.white, scale); float ghostScale = logo.getLastScale() / scale * 1.05f; Image ghostLogo = GameImage.MENU_LOGO.getImage().getScaledCopy(ghostScale); ghostLogo.drawCentered(logo.getX(), logo.getY(), Colors.GHOST_LOGO); // draw music info bar if (MusicController.trackExists()) { if (Options.useUnicodeMetadata()) { // load glyphs Fonts.loadGlyphs(Fonts.MEDIUM, beatmap.titleUnicode); Fonts.loadGlyphs(Fonts.MEDIUM, beatmap.artistUnicode); } float t = musicInfoProgress.getValue(); int animX = (int) ((1f - t) * (musicInfoImg.getWidth() * 2)); String s = String.format("%s - %s", beatmap.getArtist(), beatmap.getTitle()); int sWidth = Fonts.MEDIUM.getWidth(s); int margin = (int) (width * 0.01f); int rectHeight = (int) musicInfoRect.getHeight(); int imgX = width - margin * 2 - sWidth - musicInfoImg.getWidth() + animX; int rectX = imgX - margin, rectWidth = width - rectX; musicInfoRect.setX(rectX); musicInfoRect.setWidth(rectWidth); musicInfoFill.setStart(margin, 0); g.fill(musicInfoRect, musicInfoFill); g.setLineWidth(2f); g.drawGradientLine(rectX, rectHeight, 0f, 0f, 0f, 0f, width, rectHeight, 1f, 1f, 1f, 1f); g.resetLineWidth(); musicInfoImg.setAlpha(t); musicInfoImg.draw(imgX, 0); float oldWhiteAlpha = Colors.WHITE_FADE.a; Colors.WHITE_FADE.a = t; Fonts.MEDIUM.drawString( width - margin - sWidth + animX, musicInfoImg.getHeight() / 2 - Fonts.MEDIUM.getLineHeight() / 2, s, Colors.WHITE_FADE); Colors.WHITE_FADE.a = oldWhiteAlpha; } // draw music buttons if (MusicController.isPlaying()) musicPause.draw(); else musicPlay.draw(); musicNext.draw(); musicPrevious.draw(); // draw music position bar boolean inMusicPosBar = musicPositionBarContains(mouseX, mouseY); g.setColor(inMusicPosBar ? Colors.BLACK_BG_HOVER : Colors.BLACK_BG_NORMAL); g.fillRect(musicBarX, musicBarY, musicBarWidth, musicBarHeight); if (!MusicController.isTrackLoading() && beatmap != null) { float oldWhiteAlpha = Colors.WHITE_FADE.a; float musicPosAlpha = inMusicPosBar ? 0.8f : 0.65f; Colors.WHITE_FADE.a = musicPosAlpha; g.setColor(Colors.WHITE_FADE); float musicBarPosition = Math.min((float) MusicController.getPosition(false) / MusicController.getDuration(), 1f); g.fillRect(musicBarX, musicBarY, musicBarWidth * musicBarPosition, musicBarHeight); Colors.WHITE_FADE.a = oldWhiteAlpha; } // draw repository button if (repoButton != null) repoButton.draw(); // draw update button if (Updater.get().showButton()) { Updater.Status status = Updater.get().getStatus(); if (status == Updater.Status.UPDATE_AVAILABLE || status == Updater.Status.UPDATE_DOWNLOADING) updateButton.draw(); else if (status == Updater.Status.UPDATE_DOWNLOADED) restartButton.draw(); } // draw user button userButton.setUser(UserList.get().getCurrentUser()); userButton.draw(g); // draw text float textAlpha; if (logoState == LogoState.DEFAULT) textAlpha = 0f; else if (logoState == LogoState.OPEN) textAlpha = 1f; else if (logoState == LogoState.OPENING) textAlpha = logoOpen.getEquation().calc((float) logoOpen.getTime() / logoOpen.getDuration()); else //if (logoState == LogoState.CLOSING) textAlpha = 1f - logoClose.getEquation().calc(Math.min(logoClose.getTime() * 2f / logoClose.getDuration(), 1f)); float oldWhiteAlpha = Colors.WHITE_FADE.a; Colors.WHITE_FADE.a = textAlpha; float marginX = UserButton.getWidth() + 8, topMarginY = 4; Fonts.MEDIUM.drawString(marginX, topMarginY, String.format("You have %d beatmaps available!", BeatmapSetList.get().getMapCount()), Colors.WHITE_FADE ); float lineHeight = Fonts.MEDIUM.getLineHeight() * 0.925f; Fonts.MEDIUM.drawString(marginX, topMarginY + lineHeight, String.format("%s has been running for %s.", OpsuConstants.PROJECT_NAME, Utils.getTimeString((int) (System.currentTimeMillis() - programStartTime) / 1000)), Colors.WHITE_FADE ); lineHeight += Fonts.MEDIUM.getLineHeight() * 0.925f; Fonts.MEDIUM.drawString(marginX, topMarginY + lineHeight, String.format("It is currently %s.", new SimpleDateFormat("h:mm a").format(new Date())), Colors.WHITE_FADE ); Colors.WHITE_FADE.a = oldWhiteAlpha; // options overlay if (showOptionsOverlay || !optionsOverlayProgress.isFinished()) optionsOverlay.render(container, g); // user overlay if (showUserOverlay || !userOverlayProgress.isFinished()) userOverlay.render(container, g); UI.draw(g); } @Override public void update(GameContainer container, StateBasedGame game, int delta) throws SlickException { UI.update(delta); if (MusicController.trackEnded()) nextTrack(false); // end of track: go to next track int mouseX = input.getMouseX(), mouseY = input.getMouseY(); if (showOptionsOverlay || showUserOverlay) { logo.hoverUpdate(delta, false); playButton.hoverUpdate(delta, false); exitButton.hoverUpdate(delta, false); } else { logo.hoverUpdate(delta, mouseX, mouseY, 0.25f); playButton.hoverUpdate(delta, mouseX, mouseY, 0.25f); exitButton.hoverUpdate(delta, mouseX, mouseY, 0.25f); } if (repoButton != null) repoButton.hoverUpdate(delta, mouseX, mouseY); if (Updater.get().showButton()) { updateButton.autoHoverUpdate(delta, true); restartButton.autoHoverUpdate(delta, false); } downloadsButton.hoverUpdate(delta, mouseX, mouseY); // ensure only one button is in hover state at once boolean noHoverUpdate = musicPositionBarContains(mouseX, mouseY); boolean contains = musicPlay.contains(mouseX, mouseY); musicPlay.hoverUpdate(delta, !noHoverUpdate && contains); musicPause.hoverUpdate(delta, !noHoverUpdate && contains); noHoverUpdate |= contains; musicNext.hoverUpdate(delta, !noHoverUpdate && musicNext.contains(mouseX, mouseY)); musicPrevious.hoverUpdate(delta, !noHoverUpdate && musicPrevious.contains(mouseX, mouseY)); starFountain.update(delta); if (!userButtonFlashed) { // flash user button once userButton.flash(); userButtonFlashed = true; } userButton.hoverUpdate(delta, userButton.contains(mouseX, mouseY)); if (MusicController.trackExists()) musicInfoProgress.update(delta); // window focus change: increase/decrease theme song volume if (MusicController.isThemePlaying() && MusicController.isTrackDimmed() == container.hasFocus()) MusicController.toggleTrackDimmed(0.33f); // fade in background Beatmap beatmap = MusicController.getBeatmap(); if (!(Options.isDynamicBackgroundEnabled() && beatmap != null && beatmap.isBackgroundLoading())) bgAlpha.update(delta); // check measure progress Float measureProgress = MusicController.getMeasureProgress(2); if (measureProgress != null) { if (measureProgress < lastMeasureProgress) starFountain.burst(true); lastMeasureProgress = measureProgress; } // options overlay if (optionsOverlayProgress.update(delta)) { // slide in/out float t = optionsOverlayProgress.getValue(); if (!showOptionsOverlay) t = 1f - t; optionsOverlay.setWidth((int) (optionsOverlay.getTargetWidth() * t)); optionsOverlay.setAlpha(t); } else if (showOptionsOverlay) optionsOverlay.update(delta); // user overlay if (userOverlayProgress.update(delta)) { // fade in/out float t = userOverlayProgress.getValue(); userOverlay.setAlpha(showUserOverlay ? t : 1f - t); } else if (showUserOverlay) userOverlay.update(delta); // buttons int centerX = container.getWidth() / 2; float currentLogoButtonAlpha; switch (logoState) { case DEFAULT: break; case OPENING: if (logoOpen.update(delta)) // shifting to left logo.setX(centerX - logoOpen.getValue()); else { logoState = LogoState.OPEN; logoTimer = 0; logoButtonAlpha.setTime(0); } break; case OPEN: if (logoButtonAlpha.update(delta)) { // fade in buttons currentLogoButtonAlpha = logoButtonAlpha.getValue(); playButton.getImage().setAlpha(currentLogoButtonAlpha); exitButton.getImage().setAlpha(currentLogoButtonAlpha); } else if (logoTimer >= LOGO_IDLE_DELAY) { // timer over: shift back to center logoState = LogoState.CLOSING; logoClose.setTime(0); logoTimer = 0; } else // increment timer logoTimer += delta; break; case CLOSING: if (logoButtonAlpha.update(-delta)) { // fade out buttons currentLogoButtonAlpha = logoButtonAlpha.getValue(); playButton.getImage().setAlpha(currentLogoButtonAlpha); exitButton.getImage().setAlpha(currentLogoButtonAlpha); } if (logoClose.update(delta)) // shifting to right logo.setX(centerX - logoClose.getValue()); else logoState = LogoState.DEFAULT; break; } // tooltips if (musicPositionBarContains(mouseX, mouseY)) UI.updateTooltip(delta, "Click to seek to a specific point in the song.", false); else if (musicPlay.contains(mouseX, mouseY)) UI.updateTooltip(delta, (MusicController.isPlaying()) ? "Pause" : "Play", false); else if (musicNext.contains(mouseX, mouseY)) UI.updateTooltip(delta, "Next track", false); else if (musicPrevious.contains(mouseX, mouseY)) UI.updateTooltip(delta, "Previous track", false); else if (repoButton != null && repoButton.contains(mouseX, mouseY)) { String version = Updater.get().getCurrentVersion(); String tooltip = String.format( "running %s %s\ncreated by %s", OpsuConstants.PROJECT_NAME, (version == null) ? "(unknown version)" : "v" + version, OpsuConstants.PROJECT_AUTHOR ); UI.updateTooltip(delta, tooltip, true); } else if (Updater.get().showButton()) { Updater.Status status = Updater.get().getStatus(); if (((status == Updater.Status.UPDATE_AVAILABLE || status == Updater.Status.UPDATE_DOWNLOADING) && updateButton.contains(mouseX, mouseY)) || (status == Updater.Status.UPDATE_DOWNLOADED && restartButton.contains(mouseX, mouseY))) UI.updateTooltip(delta, status.getDescription(), true); } } @Override public int getID() { return state; } @Override public void enter(GameContainer container, StateBasedGame game) throws SlickException { UI.enter(); if (!enterNotification) { if (Updater.get().getStatus() == Updater.Status.UPDATE_AVAILABLE) { UI.getNotificationManager().sendNotification("A new update is available!", Colors.GREEN); enterNotification = true; } else if (Updater.get().justUpdated()) { String updateMessage = OpsuConstants.PROJECT_NAME + " is now up to date!"; final String version = Updater.get().getCurrentVersion(); if (version != null && Desktop.isDesktopSupported() && Desktop.getDesktop().isSupported(Desktop.Action.BROWSE)) { updateMessage += "\nClick to see what changed!"; UI.getNotificationManager().sendNotification(updateMessage, Colors.GREEN, new NotificationListener() { @Override public void click() { try { Desktop.getDesktop().browse(OpsuConstants.getChangelogURI(version)); } catch (IOException e) { UI.getNotificationManager().sendBarNotification("The web page could not be opened."); } } }); } else UI.getNotificationManager().sendNotification(updateMessage); enterNotification = true; } } // reset measure info lastMeasureProgress = 0f; starFountain.clear(); // reset button hover states if mouse is not currently hovering over the button int mouseX = input.getMouseX(), mouseY = input.getMouseY(); if (!logo.contains(mouseX, mouseY, 0.25f)) logo.resetHover(); if (!playButton.contains(mouseX, mouseY, 0.25f)) playButton.resetHover(); if (!exitButton.contains(mouseX, mouseY, 0.25f)) exitButton.resetHover(); if (!musicPlay.contains(mouseX, mouseY)) musicPlay.resetHover(); if (!musicPause.contains(mouseX, mouseY)) musicPause.resetHover(); if (!musicNext.contains(mouseX, mouseY)) musicNext.resetHover(); if (!musicPrevious.contains(mouseX, mouseY)) musicPrevious.resetHover(); if (repoButton != null && !repoButton.contains(mouseX, mouseY)) repoButton.resetHover(); updateButton.resetHover(); restartButton.resetHover(); if (!downloadsButton.contains(mouseX, mouseY)) downloadsButton.resetHover(); if (!userButton.contains(mouseX, mouseY)) userButton.resetHover(); // reset overlays optionsOverlay.deactivate(); optionsOverlay.reset(); showOptionsOverlay = false; optionsOverlayProgress.setTime(optionsOverlayProgress.getDuration()); userOverlay.deactivate(); showUserOverlay = false; userOverlayProgress.setTime(userOverlayProgress.getDuration()); } @Override public void leave(GameContainer container, StateBasedGame game) throws SlickException { if (MusicController.isTrackDimmed()) MusicController.toggleTrackDimmed(1f); // reset overlays optionsOverlay.deactivate(); optionsOverlay.reset(); showOptionsOverlay = false; userOverlay.deactivate(); showUserOverlay = false; } @Override public void mousePressed(int button, int x, int y) { // check mouse button if (button == Input.MOUSE_MIDDLE_BUTTON) return; if (showOptionsOverlay || !optionsOverlayProgress.isFinished() || showUserOverlay || !userOverlayProgress.isFinished()) return; // music position bar if (MusicController.isPlaying()) { if (musicPositionBarContains(x, y)) { lastMeasureProgress = 0f; float pos = (x - musicBarX) / musicBarWidth; MusicController.setPosition((int) (pos * MusicController.getDuration())); return; } } // music button actions if (musicPlay.contains(x, y)) { if (MusicController.isPlaying()) { MusicController.pause(); UI.getNotificationManager().sendBarNotification("Pause"); } else if (!MusicController.isTrackLoading()) { MusicController.resume(); UI.getNotificationManager().sendBarNotification("Play"); } return; } else if (musicNext.contains(x, y)) { nextTrack(true); UI.getNotificationManager().sendBarNotification(">> Next"); return; } else if (musicPrevious.contains(x, y)) { previousTrack(); UI.getNotificationManager().sendBarNotification("<< Prev"); return; } // downloads button actions if (downloadsButton.contains(x, y)) { SoundController.playSound(SoundEffect.MENUHIT); game.enterState(Opsu.STATE_DOWNLOADSMENU, new EasedFadeOutTransition(), new FadeInTransition()); return; } // repository button actions if (repoButton != null && repoButton.contains(x, y)) { SoundController.playSound(SoundEffect.MENUHIT); ((ButtonMenu) game.getState(Opsu.STATE_BUTTONMENU)).setMenuState(MenuState.ABOUT); game.enterState(Opsu.STATE_BUTTONMENU); return; } // update button actions if (Updater.get().showButton()) { Updater.Status status = Updater.get().getStatus(); if (updateButton.contains(x, y) && status == Updater.Status.UPDATE_AVAILABLE) { SoundController.playSound(SoundEffect.MENUHIT); Updater.get().startDownload(); updateButton.removeHoverEffects(); updateButton.setHoverAnimationDuration(800); updateButton.setHoverAnimationEquation(AnimationEquation.IN_OUT_QUAD); updateButton.setHoverFade(0.6f); return; } else if (restartButton.contains(x, y) && status == Updater.Status.UPDATE_DOWNLOADED) { SoundController.playSound(SoundEffect.MENUHIT); Updater.get().prepareUpdate(); container.setForceExit(false); container.exit(); return; } } // user button actions if (userButton.contains(x, y)) { SoundController.playSound(SoundEffect.MENUCLICK); showUserOverlay = true; userOverlayProgress.setTime(0); userOverlay.activate(); return; } // start moving logo (if clicked) if (logoState == LogoState.DEFAULT || logoState == LogoState.CLOSING) { if (logo.contains(x, y, 0.25f)) { SoundController.playSound(SoundEffect.MENUHIT); openLogoMenu(); return; } } // other button actions (if visible) else if (logoState == LogoState.OPEN || logoState == LogoState.OPENING) { if (logo.contains(x, y, 0.25f) || playButton.contains(x, y, 0.25f)) { SoundController.playSound(SoundEffect.MENUHIT); enterSongMenu(); return; } else if (exitButton.contains(x, y, 0.25f)) { container.exit(); return; } } } @Override public void mouseWheelMoved(int newValue) { UI.globalMouseWheelMoved(newValue, false); } @Override public void keyPressed(int key, char c) { if (UI.globalKeyPressed(key)) return; switch (key) { case Input.KEY_ESCAPE: case Input.KEY_Q: ((ButtonMenu) game.getState(Opsu.STATE_BUTTONMENU)).setMenuState(MenuState.EXIT); game.enterState(Opsu.STATE_BUTTONMENU); break; case Input.KEY_P: SoundController.playSound(SoundEffect.MENUHIT); if (logoState == LogoState.DEFAULT || logoState == LogoState.CLOSING) openLogoMenu(); else enterSongMenu(); break; case Input.KEY_D: SoundController.playSound(SoundEffect.MENUHIT); game.enterState(Opsu.STATE_DOWNLOADSMENU, new EasedFadeOutTransition(), new FadeInTransition()); break; case Input.KEY_O: SoundController.playSound(SoundEffect.MENUHIT); if ((logoState == LogoState.DEFAULT || logoState == LogoState.CLOSING) && !(input.isKeyDown(Input.KEY_RCONTROL) || input.isKeyDown(Input.KEY_LCONTROL))) openLogoMenu(); else { showOptionsOverlay = true; optionsOverlayProgress.setTime(0); optionsOverlay.activate(); input.consumeEvent(); // don't let options overlay consume this keypress } break; case Input.KEY_F: Options.toggleFPSCounter(); break; case Input.KEY_Z: previousTrack(); UI.getNotificationManager().sendBarNotification("<< Prev"); break; case Input.KEY_X: if (MusicController.isPlaying()) { lastMeasureProgress = 0f; MusicController.setPosition(0); } else if (!MusicController.isTrackLoading()) MusicController.resume(); UI.getNotificationManager().sendBarNotification("Play"); break; case Input.KEY_C: if (MusicController.isPlaying()) { MusicController.pause(); UI.getNotificationManager().sendBarNotification("Pause"); } else if (!MusicController.isTrackLoading()) { MusicController.resume(); UI.getNotificationManager().sendBarNotification("Unpause"); } break; case Input.KEY_V: nextTrack(true); UI.getNotificationManager().sendBarNotification(">> Next"); break; case Input.KEY_R: nextTrack(true); break; case Input.KEY_UP: UI.changeVolume(1); break; case Input.KEY_DOWN: UI.changeVolume(-1); break; } } /** * Returns true if the coordinates are within the music position bar bounds. * @param cx the x coordinate * @param cy the y coordinate */ private boolean musicPositionBarContains(float cx, float cy) { return ((cx > musicBarX && cx < musicBarX + musicBarWidth) && (cy > musicBarY && cy < musicBarY + musicBarHeight)); } /** * Resets the button states. */ public void reset() { // reset logo logo.setX(container.getWidth() / 2); logoOpen.setTime(0); logoClose.setTime(0); logoButtonAlpha.setTime(0); logoTimer = 0; logoState = LogoState.DEFAULT; musicInfoProgress.setTime(musicInfoProgress.getDuration()); optionsOverlay.deactivate(); optionsOverlay.reset(); showOptionsOverlay = false; optionsOverlayProgress.setTime(optionsOverlayProgress.getDuration()); userOverlay.deactivate(); showUserOverlay = false; userOverlayProgress.setTime(userOverlayProgress.getDuration()); logo.resetHover(); playButton.resetHover(); exitButton.resetHover(); musicPlay.resetHover(); musicPause.resetHover(); musicNext.resetHover(); musicPrevious.resetHover(); if (repoButton != null) repoButton.resetHover(); updateButton.resetHover(); restartButton.resetHover(); downloadsButton.resetHover(); userButton.resetHover(); } /** * Opens the logo menu. */ private void openLogoMenu() { logoState = LogoState.OPENING; logoOpen.setTime(0); logoTimer = 0; playButton.getImage().setAlpha(0f); exitButton.getImage().setAlpha(0f); } /** * Plays the next track, and adds the previous one to the stack. * @param user {@code true} if this was user-initiated, false otherwise (track end) */ private void nextTrack(boolean user) { lastMeasureProgress = 0f; boolean isTheme = MusicController.isThemePlaying(); if (isTheme && !user) { // theme was playing, restart // NOTE: not looping due to inaccurate track positions after loop MusicController.playAt(0, false); return; } SongMenu menu = (SongMenu) game.getState(Opsu.STATE_SONGMENU); BeatmapSetNode node = menu.setFocus(BeatmapSetList.get().getRandomNode(), -1, true, false); boolean sameAudio = false; if (node != null) { sameAudio = MusicController.getBeatmap().audioFilename.equals(node.getBeatmapSet().get(0).audioFilename); if (!isTheme && !sameAudio) previous.add(node.index); } if (Options.isDynamicBackgroundEnabled() && !sameAudio && !MusicController.isThemePlaying()) bgAlpha.setTime(0); musicInfoProgress.setTime(0); } /** * Plays the previous track, or does nothing if the stack is empty. */ private void previousTrack() { if (!previous.isEmpty()) { SongMenu menu = (SongMenu) game.getState(Opsu.STATE_SONGMENU); menu.setFocus(BeatmapSetList.get().getBaseNode(previous.pop()), -1, true, false); lastMeasureProgress = 0f; if (Options.isDynamicBackgroundEnabled()) bgAlpha.setTime(0); } musicInfoProgress.setTime(0); } /** * Enters the song menu, or the downloads menu if no beatmaps are loaded. */ private void enterSongMenu() { int state = Opsu.STATE_SONGMENU; if (BeatmapSetList.get().getMapSetCount() == 0) { ((DownloadsMenu) game.getState(Opsu.STATE_DOWNLOADSMENU)).notifyOnLoad("Download some beatmaps to get started!"); state = Opsu.STATE_DOWNLOADSMENU; } game.enterState(state, new EasedFadeOutTransition(), new FadeInTransition()); } }