/**
* StandardGun.java
*/
package rampancy_old.weapons;
import java.awt.Color;
import rampancy_old.util.*;
/**
* This is the standard gun with a distance-based shot power algorithm
* @author Matthew Chun-Lum
*
*/
public abstract class GuessFactorGun {
public static final String NAME = Constants.STANDARD_GUN_NAME;
public static final Color DEFAULT_COLOR = Constants.STANDARD_GUN_COLOR;
public static final int WEAPON_INDEX = Constants.STANDARD_GUN_INDEX;
public static double computeGuessFactor(double[] segment) {
int bestindex = (segment.length - 1) / 2;
for (int i=0; i<segment.length; i++)
if (segment[bestindex] < segment[i])
bestindex = i;
return (double)(bestindex - (segment.length - 1) / 2) / ((segment.length - 1) / 2);
}
public static double computeShotPower(EnemyRobot enemy) {
double shotPower;
if(enemy.getDistance() < 100) {
shotPower = 3.0;
} else {
shotPower = (1 - enemy.getDistance() / 1500.0) * 3.0;
}
return Util.limit(0.1, shotPower, 3.0);
}
}