/** * */ package rampancy.util.weapon; import rampancy.util.REnemyRobot; import rampancy.util.wave.RBulletWave; /** * @author Matthew Chun-Lum * */ public class RNNGun extends RGun { public static final String NN_GUN = "neural network gun"; /** * @param name */ public RNNGun() { super(NN_GUN); } /* (non-Javadoc) * @see rampancy.util.weapon.RGun#getFiringSolution(rampancy.util.REnemyRobot) */ @Override public RFiringSolution getFiringSolution(REnemyRobot enemy) { // TODO Auto-generated method stub return null; } /* (non-Javadoc) * @see rampancy.util.weapon.RGun#update(rampancy.util.wave.RBulletWave) */ @Override public void update(RBulletWave wave) { // TODO Auto-generated method stub } }