/**
*
*/
package rampancy.util.weapon;
import rampancy.util.REnemyRobot;
import rampancy.util.wave.RBulletWave;
/**
* @author Matthew Chun-Lum
*
*/
public class RNNGun extends RGun {
public static final String NN_GUN = "neural network gun";
/**
* @param name
*/
public RNNGun() {
super(NN_GUN);
}
/* (non-Javadoc)
* @see rampancy.util.weapon.RGun#getFiringSolution(rampancy.util.REnemyRobot)
*/
@Override
public RFiringSolution getFiringSolution(REnemyRobot enemy) {
// TODO Auto-generated method stub
return null;
}
/* (non-Javadoc)
* @see rampancy.util.weapon.RGun#update(rampancy.util.wave.RBulletWave)
*/
@Override
public void update(RBulletWave wave) {
// TODO Auto-generated method stub
}
}