/*****************************************************************************
* Copyright (c) 2010 CEA LIST.
*
*
* All rights reserved. This program and the accompanying materials
* are made available under the terms of the Eclipse Public License v1.0
* which accompanies this distribution, and is available at
* http://www.eclipse.org/legal/epl-v10.html
*
* Contributors:
* Patrick Tessier (CEA LIST) Patrick.tessier@cea.fr - Initial API and implementation
*
*****************************************************************************/
package org.eclipse.papyrus.uml.diagram.common.figure.node;
import org.eclipse.draw2d.ColorConstants;
import org.eclipse.draw2d.Graphics;
import org.eclipse.draw2d.IFigure;
import org.eclipse.draw2d.geometry.Dimension;
import org.eclipse.draw2d.geometry.Insets;
import org.eclipse.draw2d.geometry.PointList;
import org.eclipse.draw2d.geometry.Rectangle;
import org.eclipse.gmf.runtime.diagram.ui.figures.NoteFigure.NoteFigureBorder;
import org.eclipse.swt.graphics.Color;
/**
* this class is used to test the shadow for a a note figure
*
*/
public class NoteShadowBorder extends RectangularShadowBorder {
protected Dimension cornerDim;
private NoteFigureBorder noteBorder;
public NoteShadowBorder(int borderwidth, Color color, Dimension cornerDim, NoteFigureBorder noteBorder) {
super(borderwidth, color);
this.cornerDim = cornerDim;
this.noteBorder = noteBorder;
// TODO Auto-generated constructor stub
}
/**
* Returns margin for this border
*
* @return margin as Insets
*/
public Insets getMargin() {
return noteBorder.getMargin();
}
public Insets getInsets(IFigure figure) {
return noteBorder.getInsets(figure);
}
/**
* @see org.eclipse.draw2d.Border#paint(IFigure, Graphics, Insets)
*/
@Override
public void paint(IFigure figure, Graphics graphics, Insets insets) {
graphics.pushState();
noteBorder.paint(figure, graphics, insets);
// draw the shadow
// first expand the clip rectangle
Rectangle newRect = new Rectangle(figure.getBounds());
Rectangle figureRect = new Rectangle(figure.getBounds());
newRect.width = newRect.width + borderwidth;
newRect.height = newRect.height + borderwidth;
graphics.setClip(newRect);
// paint the shadow
PointList plt = new PointList();
plt.addPoint(figureRect.x + figureRect.width, figureRect.y + borderwidth + cornerDim.height);
plt.addPoint(figureRect.x + figureRect.width, figureRect.y + figureRect.height);
plt.addPoint(figureRect.x + borderwidth, figureRect.y + figureRect.height);
plt.addPoint(figureRect.x + borderwidth, figureRect.y + figureRect.height + borderwidth);
plt.addPoint(figureRect.x + figureRect.width + borderwidth, figureRect.y + figureRect.height + borderwidth);
plt.addPoint(figureRect.x + figureRect.width + borderwidth, figureRect.y + borderwidth + cornerDim.height + borderwidth);
plt.addPoint(figureRect.x + figureRect.width, figureRect.y + borderwidth + cornerDim.height);
if(getColor() != null) {
graphics.setBackgroundColor(getColor());
} else {
graphics.setBackgroundColor(ColorConstants.black);
}
graphics.fillPolygon(plt);
graphics.popState();
}
}